| /NW4C-1.2.23/sources/libraries/snd/ |
| D | snd_SoundActor.cpp | 34 m_IsInitialized( false ), in SoundActor() 41 m_IsInitialized( false ), in SoundActor() 63 if ( m_IsInitialized ) return; in Initialize() 73 m_IsInitialized = true; in Initialize() 88 m_IsInitialized = false; in Finalize() 197 if ( m_IsInitialized == false ) in SetupSound() 225 if ( m_IsInitialized == false ) in detail_SetupSoundWithAmbientInfo() 283 if ( m_IsInitialized == false ) in detail_GetItemId()
|
| D | snd_ChannelManager.cpp | 36 : m_IsInitialized( false ), in ChannelManager() 48 if ( m_IsInitialized ) return; in Initialize() 54 m_IsInitialized = true; in Initialize() 59 if ( !m_IsInitialized ) return; in Finalize() 74 m_IsInitialized = false; in Finalize()
|
| D | snd_Sound3DManager.cpp | 54 m_IsInitialized( false ) in Sound3DManager() 101 if ( m_IsInitialized == true ) in Initialize() 117 m_IsInitialized = true; in Initialize() 124 if ( m_IsInitialized == false ) in InitializeWithMoreSoundArchive() 140 if ( m_IsInitialized == false ) in Finalize() 165 m_IsInitialized = false; in Finalize()
|
| D | snd_Sound3DActor.cpp | 45 m_IsInitialized( false ), in Sound3DActor() 58 m_IsInitialized( false ), in Sound3DActor() 79 if ( m_IsInitialized ) return; in Initialize() 85 m_IsInitialized = true; in Initialize() 98 m_IsInitialized = false; in Finalize() 122 if ( m_IsInitialized == false ) in SetupSound()
|
| D | snd_HardwareChannelManager.cpp | 36 : m_IsInitialized( false ) in HardwareChannelManager() 48 if ( m_IsInitialized ) return; in Initialize() 62 m_IsInitialized = true; in Initialize() 69 if ( ! m_IsInitialized ) return; in Finalize() 119 m_IsInitialized = false; in Finalize()
|
| D | snd_StreamSoundPlayer.cpp | 66 m_IsInitialized = false; in Initialize() 168 m_IsInitialized = true; in Setup() 188 if ( ! m_IsInitialized ) return; in Finalize() 225 m_IsInitialized = false; in Finalize() 248 NW_ASSERT( m_IsInitialized ); in Prepare() 616 if ( ! m_IsInitialized ) { in LoadHeader() 754 if ( ! m_IsInitialized ) { in LoadStreamData()
|
| /NW4C-1.2.23/sources/libraries/font/ |
| D | font_TextWriterResource.cpp | 52 m_IsInitialized(false) in TextWriterResource() 68 NN_ASSERT(! m_IsInitialized); in InitResource() 163 m_IsInitialized = true; in InitResource() 178 if (m_IsInitialized) in Finalize() 182 m_IsInitialized = false; in Finalize() 194 NN_ASSERT(m_IsInitialized); in SetProjectionMtx() 202 NN_ASSERT(m_IsInitialized); in SetViewMtx()
|
| /NW4C-1.2.23/sources/libraries/snd/platform/ |
| D | snd_HardwareManagerDSP.cppi | 76 : m_IsInitialized( false ), 95 if ( m_IsInitialized ) return; 141 m_IsInitialized = true; 146 if ( !m_IsInitialized ) return; 162 m_IsInitialized = false;
|
| D | snd_HardwareManagerAX.cppi | 44 : m_IsInitialized( false ), 73 if ( m_IsInitialized ) return; 100 m_IsInitialized = true; 106 if ( !m_IsInitialized ) return; 129 m_IsInitialized = false;
|
| /NW4C-1.2.23/include/nw/snd/ |
| D | snd_ChannelManager.h | 49 bool m_IsInitialized; variable
|
| D | snd_HardwareManager.h | 49 bool IsInitialized() { return m_IsInitialized != 0; } in IsInitialized() 152 bool m_IsInitialized; variable
|
| D | snd_HardwareChannelManager.h | 70 bool m_IsInitialized; variable
|
| D | snd_Sound3DActor.h | 289 bool m_IsInitialized; variable
|
| D | snd_Sound3DManager.h | 472 bool m_IsInitialized; variable
|
| D | snd_SoundActor.h | 473 bool m_IsInitialized; variable
|
| D | snd_StreamSoundPlayer.h | 290 bool m_IsInitialized; // Initialize が呼ばれた variable
|
| D | snd_Voice.h | 265 bool m_IsInitialized; variable
|
| /NW4C-1.2.23/include/nw/font/ |
| D | font_TextWriterResource.h | 173 bool m_IsInitialized; //!< 初期化したかどうか variable
|