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Searched refs:m_IsInitialized (Results 1 – 18 of 18) sorted by relevance

/NW4C-1.2.23/sources/libraries/snd/
Dsnd_SoundActor.cpp34 m_IsInitialized( false ), in SoundActor()
41 m_IsInitialized( false ), in SoundActor()
63 if ( m_IsInitialized ) return; in Initialize()
73 m_IsInitialized = true; in Initialize()
88 m_IsInitialized = false; in Finalize()
197 if ( m_IsInitialized == false ) in SetupSound()
225 if ( m_IsInitialized == false ) in detail_SetupSoundWithAmbientInfo()
283 if ( m_IsInitialized == false ) in detail_GetItemId()
Dsnd_ChannelManager.cpp36 : m_IsInitialized( false ), in ChannelManager()
48 if ( m_IsInitialized ) return; in Initialize()
54 m_IsInitialized = true; in Initialize()
59 if ( !m_IsInitialized ) return; in Finalize()
74 m_IsInitialized = false; in Finalize()
Dsnd_Sound3DManager.cpp54 m_IsInitialized( false ) in Sound3DManager()
101 if ( m_IsInitialized == true ) in Initialize()
117 m_IsInitialized = true; in Initialize()
124 if ( m_IsInitialized == false ) in InitializeWithMoreSoundArchive()
140 if ( m_IsInitialized == false ) in Finalize()
165 m_IsInitialized = false; in Finalize()
Dsnd_Sound3DActor.cpp45 m_IsInitialized( false ), in Sound3DActor()
58 m_IsInitialized( false ), in Sound3DActor()
79 if ( m_IsInitialized ) return; in Initialize()
85 m_IsInitialized = true; in Initialize()
98 m_IsInitialized = false; in Finalize()
122 if ( m_IsInitialized == false ) in SetupSound()
Dsnd_HardwareChannelManager.cpp36 : m_IsInitialized( false ) in HardwareChannelManager()
48 if ( m_IsInitialized ) return; in Initialize()
62 m_IsInitialized = true; in Initialize()
69 if ( ! m_IsInitialized ) return; in Finalize()
119 m_IsInitialized = false; in Finalize()
Dsnd_StreamSoundPlayer.cpp66 m_IsInitialized = false; in Initialize()
168 m_IsInitialized = true; in Setup()
188 if ( ! m_IsInitialized ) return; in Finalize()
225 m_IsInitialized = false; in Finalize()
248 NW_ASSERT( m_IsInitialized ); in Prepare()
616 if ( ! m_IsInitialized ) { in LoadHeader()
754 if ( ! m_IsInitialized ) { in LoadStreamData()
/NW4C-1.2.23/sources/libraries/font/
Dfont_TextWriterResource.cpp52 m_IsInitialized(false) in TextWriterResource()
68 NN_ASSERT(! m_IsInitialized); in InitResource()
163 m_IsInitialized = true; in InitResource()
178 if (m_IsInitialized) in Finalize()
182 m_IsInitialized = false; in Finalize()
194 NN_ASSERT(m_IsInitialized); in SetProjectionMtx()
202 NN_ASSERT(m_IsInitialized); in SetViewMtx()
/NW4C-1.2.23/sources/libraries/snd/platform/
Dsnd_HardwareManagerDSP.cppi76 : m_IsInitialized( false ),
95 if ( m_IsInitialized ) return;
141 m_IsInitialized = true;
146 if ( !m_IsInitialized ) return;
162 m_IsInitialized = false;
Dsnd_HardwareManagerAX.cppi44 : m_IsInitialized( false ),
73 if ( m_IsInitialized ) return;
100 m_IsInitialized = true;
106 if ( !m_IsInitialized ) return;
129 m_IsInitialized = false;
/NW4C-1.2.23/include/nw/snd/
Dsnd_ChannelManager.h49 bool m_IsInitialized; variable
Dsnd_HardwareManager.h49 bool IsInitialized() { return m_IsInitialized != 0; } in IsInitialized()
152 bool m_IsInitialized; variable
Dsnd_HardwareChannelManager.h70 bool m_IsInitialized; variable
Dsnd_Sound3DActor.h289 bool m_IsInitialized; variable
Dsnd_Sound3DManager.h472 bool m_IsInitialized; variable
Dsnd_SoundActor.h473 bool m_IsInitialized; variable
Dsnd_StreamSoundPlayer.h290 bool m_IsInitialized; // Initialize が呼ばれた variable
Dsnd_Voice.h265 bool m_IsInitialized; variable
/NW4C-1.2.23/include/nw/font/
Dfont_TextWriterResource.h173 bool m_IsInitialized; //!< 初期化したかどうか variable