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Searched refs:m_IsBranchWorldMatrixCalculationEnabled (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_TransformNode.cpp40 m_IsBranchWorldMatrixCalculationEnabled(true), in TransformNode()
/NW4C-1.2.23/include/nw/gfx/
Dgfx_TransformNode.h330 bool m_IsBranchWorldMatrixCalculationEnabled; variable