Searched refs:m_InstructionCount (Results 1 – 2 of 2) sorted by relevance
60 m_InstructionCount = *binary; in AnalyzeBinary()122 u32 vertexInstructionCount = ut::Min( m_InstructionCount, u32(VS_INSTRUCTION_MAX) ); in BuildProgramCommand()160 m_InstructionCount ); in BuildProgramCommand()
61 m_InstructionCount( 0 ), in ShaderBinaryInfo()742 u32 m_InstructionCount; variable