Searched refs:m_Input (Results 1 – 3 of 3) sorted by relevance
175 angleSampler->m_Input = ResLightingLookupTable::INPUT_NH; in CreateResFragmentLight()
695 lightingLookupTable->m_Input = resLightingLookupTable.GetInput(); in CopyResLightingLookupTable()
64 nw::ut::ResU32 m_Input; member