Searched refs:m_Initialized (Results 1 – 8 of 8) sorted by relevance
43 : m_Initialized( false ) in VoiceManager()54 if ( m_Initialized ) return; in Initialize()67 m_Initialized = true; in Initialize()72 if ( !m_Initialized ) return; in Finalize()84 m_Initialized = false; in Finalize()
42 m_Initialized = true; in Initialize()59 NW_ASSERTMSG (m_Initialized, "[DEMO:GraphicsMemoryAllocator] not initialized.\n"); in Allocate()143 NW_ASSERTMSG (m_Initialized, "[DEMO:GraphicsMemoryAllocator] not initialized.\n"); in Deallocate()
75 : m_Initialized( false ), in GraphicsMemoryAllocator()85 bool m_Initialized;
181 , m_Initialized(false) in GraphicsResource()193 if (!m_Initialized) in Finalize()198 m_Initialized = false; in Finalize()384 NW_ASSERT(!m_Initialized); in StartSetup()416 m_Initialized = true; in FinishSetup()
826 : m_Initialized(false) in DirectPrint()832 if (m_Initialized) in ~DirectPrint()841 if (this->m_Initialized) in Initialize()850 m_Initialized = true; in Initialize()856 if (m_Initialized) in Finalize()858 m_Initialized = false; in Finalize()865 return m_Initialized && m_Buffer.m_Address != NULL; in IsActive()
249 return m_Initialized; in Initialized()574 bool m_Initialized; variable
78 bool m_Initialized; variable
329 bool m_Initialized; variable