Home
last modified time | relevance | path

Searched refs:m_FrameHeap (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.2.23/sources/libraries/snd/
Dsnd_SoundHeap.cpp36 : m_FrameHeap() in SoundHeap()
74 return m_FrameHeap.Create( startAddress, size ); in Create()
90 if ( ! m_FrameHeap.IsValid() ) return; in Destroy()
94 m_FrameHeap.Destroy(); in Destroy()
139 return m_FrameHeap.Alloc( in Alloc()
149 if ( ! m_FrameHeap.IsValid() ) return; in Clear()
154 m_FrameHeap.Clear(); in Clear()
167 return m_FrameHeap.SaveState(); in SaveState()
176 m_FrameHeap.LoadState( level ); in LoadState()
/NW4C-1.2.23/include/nw/snd/
Dsnd_SoundHeap.h192 bool IsValid() const { return m_FrameHeap.IsValid(); } in IsValid()
250 return m_FrameHeap.GetCurrentLevel(); in GetCurrentLevel()
266 return m_FrameHeap.GetSize(); in GetSize()
279 return m_FrameHeap.GetFreeSize(); in GetFreeSize()
300 m_FrameHeap.Dump( mgr, arc ); in Dump()
308 internal::FrameHeap m_FrameHeap; // メインメモリ管理ヒープ variable