Searched refs:m_FontCommandBuffer (Results 1 – 2 of 2) sorted by relevance
42 m_FontCommandBuffer( NULL ), in GraphicsDrawing()412 m_FontCommandBuffer = allocator->Alloc(vtxBufCmdBufSize); in InitializeFont()413 NN_NULL_ASSERT(m_FontCommandBuffer); in InitializeFont()486 m_Drawer.Initialize(m_FontCommandBuffer, shaderBinary, shaderSize); in InitializeFontShader()496 os::SafeFree(m_FontCommandBuffer, m_FontAllocator); in DestroyFont()
419 void* m_FontCommandBuffer; variable