Searched refs:m_FogDirty (Results 1 – 2 of 2) sorted by relevance
71 m_FogDirty(true), in SceneEnvironment()342 this->m_FogDirty = true; in SetActiveFog()488 return m_FogDirty; in IsFogDirty()495 m_FogDirty = fogDirty; in SetFogDirty()502 m_FogDirty = flagsDirty; in SetAllFlagsDirty()565 bool m_FogDirty; variable
152 m_FogDirty =true; in ResetFog()