Searched refs:m_FinishFlag (Results 1 – 5 of 5) sorted by relevance
54 m_FinishFlag(false) in BasicSoundPlayer()66 m_FinishFlag = false; in Initialize()
150 m_FinishFlag = true; in Finalize()869 m_FinishFlag = true; in UpdateTick()930 m_FinishFlag = true; in SkipTick()
340 m_FinishFlag = true; in Update()
1133 m_FinishFlag = true; in Update()1144 m_FinishFlag = true; in Update()
69 bool IsPlayFinished() const { return m_FinishFlag; } in IsPlayFinished()112 bool m_FinishFlag; variable