Searched refs:m_FadeVolume (Results 1 – 2 of 2) sorted by relevance
86 m_FadeVolume.InitValue( 0.0f ); in Initialize()88 m_FadeVolume.SetTarget( 1.0f, 1 ); in Initialize()243 int frames = static_cast<int>( fadeFrames * m_FadeVolume.GetValue() ); in Stop()244 m_FadeVolume.SetTarget( 0.0f, frames ); in Stop()335 frames = static_cast<int>( frames * ( 1.0f - m_FadeVolume.GetValue() ) ); in FadeIn()336 m_FadeVolume.SetTarget( 1.0f, frames ); in FadeIn()477 if ( m_FadeOutFlag && m_FadeVolume.IsFinished() ) in Update()535 m_FadeVolume.Update(); in UpdateMoveValue()546 volume *= m_FadeVolume.GetValue(); in UpdateParam()769 return m_FadeVolume.GetRemainingCount(); in GetRemainingFadeFrames()
396 MoveValue<f32, int> m_FadeVolume; variable