Searched refs:m_ExeImageCount (Results 1 – 2 of 2) sorted by relevance
59 m_ExeImageCount( 0 ), in ShaderBinaryInfo()739 u32 m_ExeImageCount; variable756 NW_ASSERT( 0 <= shaderIndex && shaderIndex < static_cast<s32>(m_ExeImageCount) ); in GetShaderProgramInfo()770 return m_ExeImageCount; in GetShaderCount()
36 m_ExeImageCount = *binary; in AnalyzeBinary()39 for ( int i = 0; i < m_ExeImageCount; ++i ) in AnalyzeBinary()