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Searched refs:m_Event (Results 1 – 5 of 5) sorted by relevance

/NW4C-1.2.23/sources/libraries/snd/
Dsnd_BasicSoundPlayer.cpp50 : m_Event(true), in BasicSoundPlayer()
56 m_Event.Signal(); in BasicSoundPlayer()
61 m_Event.ClearSignal(); in Initialize()
73 m_Event.Signal(); in Finalize()
Dsnd_Task.cpp25 : m_Event(true), in Task()
29 m_Event.Signal(); in Task()
Dsnd_TaskManager.cpp82 task->m_Event.ClearSignal(); in AppendTask()
180 task->m_Event.Signal(); in ExecuteTask()
202 task->m_Event.Wait(); in CancelTask()
255 curItr->m_Event.Signal(); in RemoveTask()
288 curItr->m_Event.Signal(); in RemoveTaskById()
/NW4C-1.2.23/include/nw/snd/
Dsnd_Task.h50 void Wait() { m_Event.Wait(); } in Wait()
61 nn::os::LightEvent m_Event; variable
Dsnd_BasicSoundPlayer.h104 bool TryWaitInstanceFree() { return m_Event.TryWait(); } in TryWaitInstanceFree()
105 void WaitInstanceFree() { m_Event.Wait(); } in WaitInstanceFree()
108 nn::os::LightEvent m_Event;