Searched refs:m_DistanceAttenuationBias (Results 1 – 2 of 2) sorted by relevance
69 nw::ut::ResU32 m_DistanceAttenuationBias; member342 ref().m_DistanceAttenuationBias = ut::Float20::Float32ToBits20(-start / diff); in SetDistanceAttenuation()
667 resLight.ref().m_DistanceAttenuationBias ); in ActivateFragmentLight()701 resLight.ref().m_DistanceAttenuationBias ); in ActivateFragmentLight()