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Searched refs:m_Color (Results 1 – 4 of 4) sorted by relevance

/NW4C-1.2.23/include/nw/gfx/res/
Dgfx_ResFog.h52 nw::ut::ResFloatColor m_Color; member
Dgfx_ResProceduralTexture.h79 ResProceduralColorData m_Color; member
/NW4C-1.2.23/sources/libraries/dev/
Ddev_DirectPrint.cpp980 m_Color = color; in SetColor()
986 m_Color = ut::Color(r, g, b, 255 /* unused */); in SetColor()
992 return m_Color; in GetColor()
1023 pixelWriter.DrawString(m_Buffer, m_Direction, m_Color, x, y, str, turnOver, backErase); in DrawString()
/NW4C-1.2.23/include/nw/dev/
Ddev_DirectPrint.h323 ut::Color8 m_Color; variable