Searched refs:m_CameraAnimEvaluatorArray (Results 1 – 2 of 2) sorted by relevance
138 m_CameraAnimEvaluatorArray.clear(); in SmCamera()194 m_CameraAnimEvaluatorArray[m_CurrentAnimEvNo]->Release(); in DetachAnimEvaluator()208 m_CameraAnimEvaluatorArray.push_back( animEvaluator ); in AddAnimEvaluator()217 return m_CameraAnimEvaluatorArray.size(); in GetAnimEvaluatorNum()234 m_CameraAnimEvaluatorArray[animEvaluatorNo]->Release(); in SetAnimEvaluatorNo()235 bool bindResult = m_CameraAnimEvaluatorArray[animEvaluatorNo]->Bind(animGroup); in SetAnimEvaluatorNo()238 m_Camera->SetAnimObject(m_CameraAnimEvaluatorArray[animEvaluatorNo]); in SetAnimEvaluatorNo()259 m_CameraAnimEvaluatorArray[m_CurrentAnimEvNo]->SetFrame(m_AnimationFrame); in SetAnimationFrame()277 … f32 endFrame = m_CameraAnimEvaluatorArray[m_CurrentAnimEvNo]->AnimFrameController().GetEndFrame(); in AddAnimationFrame()293 m_CameraAnimEvaluatorArray[m_CurrentAnimEvNo]->SetFrame(m_AnimationFrame); in AddAnimationFrame()
231 CameraAnimEvaluatorArray m_CameraAnimEvaluatorArray; variable