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Searched refs:m_CallbackData (Results 1 – 6 of 6) sorted by relevance

/NW4C-1.2.23/sources/libraries/snd/
Dsnd_WaveSoundPlayer.cpp52 m_CallbackData = 0; in Initialize()
120 m_CallbackData = callbackData; in Prepare()
289 m_CallbackData in ReadWaveSoundDataInfo()
348 if ( ! StartChannel( m_pCallback, m_CallbackData ) ) in Update()
Dsnd_Channel.cpp104 m_CallbackData = callbackData; in InitParam()
505 m_Callback( this, CALLBACK_STATUS_STOPPED, m_CallbackData ); in Stop()
610 channel->m_Callback( channel, chStatus, channel->m_CallbackData ); in VoiceCallbackFunc()
683 channel->m_CallbackData = 0; in FreeChannel()
724 … m_pChannel->m_Callback( m_pChannel, CALLBACK_STATUS_CANCEL, m_pChannel->m_CallbackData ); in InvalidateData()
Dsnd_SequenceSound.cpp854 m_SeqLoadTask.m_CallbackData = callbackArg; in LoadData()
869 m_CallbackData( NULL ) in SeqLoadTask()
884 if ( m_Callback ) m_Callback( false, NULL, m_CallbackData ); in Execute()
894 m_Callback( true, seqBase, m_CallbackData ); in Execute()
/NW4C-1.2.23/include/nw/snd/
Dsnd_WaveSoundPlayer.h163 u32 m_CallbackData; variable
Dsnd_SequenceSound.h78 void* m_CallbackData; variable
Dsnd_Channel.h260 u32 m_CallbackData; variable