Searched refs:m_BoundIndex (Results 1 – 2 of 2) sorted by relevance
50 m_BoundIndex(0), in CommandListSwapper()114 m_RunningIndex = m_BoundIndex; in RunAsync()127 ++this->m_BoundIndex; in Swap()128 if (this->m_CommandLists.size() <= this->m_BoundIndex) in Swap()130 this->m_BoundIndex = 0; in Swap()302 nngxBindCmdlist(m_ReusableCommandLists[m_BoundIndex]); in StartCommandSave()334 m_ReusableCommandLists[m_BoundIndex], in ReuseCommand()365 nngxBindCmdlist(m_ReusableCommandLists[m_BoundIndex]); in GetReusableCommandBufferSize()
191 GLuint GetCommandListId() const { return m_CommandLists[m_BoundIndex]; } in GetCommandListId()311 int m_BoundIndex; variable