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Searched refs:m_AspectRatio (Results 1 – 4 of 4) sorted by relevance

/NW4C-1.2.23/include/nw/gfx/res/
Dgfx_ResCamera.h100 nw::ut::ResF32 m_AspectRatio; member
111 f32 width = m_Height * m_AspectRatio; in Rect()
124 f32 GetWidth() const { return m_Height * m_AspectRatio; } in GetWidth()
129 f32 GetAspectRatio() const { return m_AspectRatio; } in GetAspectRatio()
145 m_AspectRatio = (r - l) / m_Height; in Set()
157 m_AspectRatio = aspect; in Set()
179 nw::ut::ResF32 m_AspectRatio; member
/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_PerspectiveProjectionUpdater.cpp46 buffer->m_AspectRatio = PROJECTION_ASPECT_RATIO; in Create()
Dgfx_FrustumProjectionUpdater.cpp46 buffer->m_Rect.m_AspectRatio = PROJECTION_ASPECT_RATIO; in Create()
Dgfx_OrthoProjectionUpdater.cpp46 buffer->m_Rect.m_AspectRatio = PROJECTION_ASPECT_RATIO; in Create()