Searched refs:m_AnimationFrame (Results 1 – 8 of 8) sorted by relevance
89 m_AnimationFrame( 0.0f ), in SmLayout()137 m_AnimationFrame = setFrame; in SetAnimationFrame()152 m_AnimationFrame += addFrame; in AddAnimationFrame()155 if ( m_AnimationFrame > frameSize ) in AddAnimationFrame()159 m_AnimationFrame = 0.f; in AddAnimationFrame()163 m_AnimationFrame -= frameSize; in AddAnimationFrame()205 animArray[m_AnimationNo]->SetFrame( m_AnimationFrame ); in SetupLayout()
28 m_AnimationFrame( 0.f ), in SmModel()290 m_AnimationFrame = setFrame; in SetAnimationFrame()297 m_AnimEvaluatorArray[m_CurrentAnimEvNo]->SetFrame(m_AnimationFrame); in SetAnimationFrame()309 m_AnimationFrame += addFrame; in AddAnimationFrame()314 if ( m_AnimationFrame > endFrame ) in AddAnimationFrame()318 m_AnimationFrame = 0.f; in AddAnimationFrame()322 m_AnimationFrame = endFrame; in AddAnimationFrame()332 m_AnimEvaluatorArray[m_CurrentAnimEvNo]->SetFrame(m_AnimationFrame); in AddAnimationFrame()343 return m_AnimationFrame; in GetAnimationFrame()
61 m_AnimationFrame(0.f), in SmCamera()255 m_AnimationFrame = setFrame; in SetAnimationFrame()259 m_CameraAnimEvaluatorArray[m_CurrentAnimEvNo]->SetFrame(m_AnimationFrame); in SetAnimationFrame()274 m_AnimationFrame += addFrame; in AddAnimationFrame()278 if ( m_AnimationFrame > endFrame ) in AddAnimationFrame()282 m_AnimationFrame = 0.f; in AddAnimationFrame()286 m_AnimationFrame = endFrame; in AddAnimationFrame()293 m_CameraAnimEvaluatorArray[m_CurrentAnimEvNo]->SetFrame(m_AnimationFrame); in AddAnimationFrame()304 return m_AnimationFrame; in GetAnimationFrame()
98 if (m_AnimationFrame != setFrame) return; in SetAnimationFrame()106 m_AnimationFrame = setFrame; in SetAnimationFrame()
170 return m_AnimationFrame; in GetAnimationFrame()221 f32 m_AnimationFrame; variable
147 f32 m_AnimationFrame; variable
170 f32 m_AnimationFrame; variable
229 f32 m_AnimationFrame; variable