Searched refs:m_AnimatableNodes (Results 1 – 1 of 1) sorted by relevance
265 m_AnimatableNodes.clear(); in Clear()949 bool isPushed = m_AnimatableNodes.push_back(sceneNode); in PushAnimatableNode()960 return m_AnimatableNodes.begin(); in GetAnimatableNodesBegin()969 return m_AnimatableNodes.begin(); in GetAnimatableNodesBegin()978 return m_AnimatableNodes.end(); in GetAnimatableNodesEnd()987 return m_AnimatableNodes.end(); in GetAnimatableNodesEnd()1023 m_AnimatableNodes(animatableNodes) in SceneContext()1040 AnimatableNodeArray m_AnimatableNodes; variable