Searched refs:m_AnimLinkNum (Results 1 – 2 of 2) sorted by relevance
400 m_AnimLinkNum(0) in AnimTransformBasic()406 Layout::DeleteArray(m_pAnimLinkAry, m_AnimLinkNum); in ~AnimTransformBasic()456 m_AnimLinkNum = animNum; in SetResource()646 while (pLink < m_pAnimLinkAry + m_AnimLinkNum) in FindUnbindLink()
420 u16 m_AnimLinkNum; variable