Searched refs:m_3dManager (Results 1 – 2 of 2) sorted by relevance
105 size_t setupSize = m_3dManager.GetRequiredMemSize( &m_Archive ); in InitializeSoundSystem()107 m_3dManager.Initialize( &m_Archive, m_pMemoryFor3dManager, setupSize ); in InitializeSoundSystem()108 m_3dManager.SetMaxPriorityReduction( 32 ); in InitializeSoundSystem()109 m_3dManager.SetSonicVelocity( 340.0f / 60 ); in InitializeSoundSystem()114 m_3dManager.AddListener( &m_3dListener ); in InitializeSoundSystem()125 m_3dActor.Initialize( m_ArchivePlayer, m_3dManager ); in InitializeSoundSystem()
43 nw::snd::Sound3DManager m_3dManager; variable