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Searched refs:lpfFreq (Results 1 – 25 of 26) sorted by relevance

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/NW4C-1.2.23/include/nw/snd/
Dsnd_BasicSoundPlayer.h39 float lpfFreq; member
78 void SetLpfFreq( float lpfFreq ) { m_PlayerParamSet.lpfFreq = lpfFreq; } in SetLpfFreq() argument
88 float GetLpfFreq() const { return m_PlayerParamSet.lpfFreq; } in GetLpfFreq()
Dsnd_SequenceTrack.h103 f32 lpfFreq; member
183 void SetLpfFreq( float lpfFreq ) { m_ParserTrackParam.lpfFreq = lpfFreq; } in SetLpfFreq() argument
194 float GetLpfFreq() const { return m_ParserTrackParam.lpfFreq; } in GetLpfFreq()
Dsnd_WaveSoundHandle.h371 void SetLpfFreq( f32 lpfFreq ) in SetLpfFreq() argument
373 if ( IsAttachedSound() ) m_pSound->SetLpfFreq( lpfFreq ); in SetLpfFreq()
Dsnd_SoundHandle.h400 void SetLpfFreq( f32 lpfFreq ) in SetLpfFreq() argument
402 if ( IsAttachedSound() ) m_pSound->SetLpfFreq( lpfFreq ); in SetLpfFreq()
Dsnd_StreamSoundHandle.h382 void SetLpfFreq( f32 lpfFreq ) in SetLpfFreq() argument
384 if ( IsAttachedSound() ) m_pSound->SetLpfFreq( lpfFreq ); in SetLpfFreq()
Dsnd_SequenceSoundHandle.h364 void SetLpfFreq( f32 lpfFreq ) in SetLpfFreq() argument
366 if ( IsAttachedSound() ) m_pSound->SetLpfFreq( lpfFreq ); in SetLpfFreq()
Dsnd_Channel.h165 void SetUserLpfFreq( f32 lpfFreq ) { m_UserLpfFreq = lpfFreq; } in SetUserLpfFreq() argument
Dsnd_SequenceSound.h134 void SetTrackLpfFreq( u32 trackBitFlag, f32 lpfFreq );
Dsnd_SoundPlayer.h199 void SetLpfFreq( float lpfFreq );
Dsnd_DriverCommand.h146 float lpfFreq; member
Dsnd_SequenceSoundPlayer.h216 void SetTrackLpfFreq( u32 trackBitFlag, float lpfFreq );
Dsnd_Voice.h164 void SetLpfFreq( f32 lpfFreq );
Dsnd_BasicSound.h286 void SetLpfFreq( f32 lpfFreq );
/NW4C-1.2.23/sources/libraries/snd/
Dsnd_BasicSound.cpp565 float lpfFreq = m_LpfFreq; in UpdateParam() local
566 lpfFreq += m_AmbientParam.lpf; in UpdateParam()
567 lpfFreq += GetSoundPlayer()->GetLpfFreq(); in UpdateParam()
606 command->lpfFreq = lpfFreq; in UpdateParam()
878 void BasicSound::SetLpfFreq( float lpfFreq ) in SetLpfFreq() argument
880 m_LpfFreq = lpfFreq; in SetLpfFreq()
Dsnd_WaveSoundPlayer.cpp507 float lpfFreq = 0.0f; in UpdateChannel() local
508 lpfFreq += GetLpfFreq(); in UpdateChannel()
540 m_pChannel->SetUserLpfFreq( lpfFreq ); in UpdateChannel()
Dsnd_BasicSoundPlayer.cpp32 lpfFreq = 0.0f; in Initialize()
Dsnd_SequenceTrack.cpp120 m_ParserTrackParam.lpfFreq = 0.0f; in InitParam()
411 float lpfFreq in UpdateChannelParam() local
412 = m_ParserTrackParam.lpfFreq in UpdateChannelParam()
446 channel->SetUserLpfFreq( lpfFreq ); in UpdateChannelParam()
Dsnd_SoundPlayer.cpp156 void SoundPlayer::SetLpfFreq( float lpfFreq ) in SetLpfFreq() argument
158 m_LpfFreq = lpfFreq; in SetLpfFreq()
Dsnd_SequenceSoundPlayer.cpp526 void SequenceSoundPlayer::SetTrackLpfFreq( u32 trackBitFlag, float lpfFreq ) in SetTrackLpfFreq() argument
528 SetTrackParam( trackBitFlag, &SequenceTrack::SetLpfFreq, lpfFreq ); in SetTrackLpfFreq()
Dsnd_Channel.cpp271 f32 lpfFreq = 1.0f + m_UserLpfFreq; in Update() local
296 m_pVoice->SetLpfFreq( lpfFreq ); in Update()
Dsnd_SequenceSound.cpp536 void SequenceSound::SetTrackLpfFreq( u32 trackBitFlag, f32 lpfFreq ) in SetTrackLpfFreq() argument
544 command->value = lpfFreq; in SetTrackLpfFreq()
Dsnd_StreamSoundPlayer.cpp1210 f32 lpfFreq = 1.0f; in UpdateVoiceParams() local
1211 lpfFreq += GetLpfFreq(); in UpdateVoiceParams()
1238 voice->SetLpfFreq( lpfFreq ); in UpdateVoiceParams()
1256 voice->SetLpfFreq( lpfFreq ); in UpdateVoiceParams()
Dsnd_Voice.cpp791 void Voice::SetLpfFreq( f32 lpfFreq ) in SetLpfFreq() argument
793 if ( lpfFreq != m_LpfFreq ) in SetLpfFreq()
795 m_LpfFreq = lpfFreq; in SetLpfFreq()
Dsnd_DriverCommand.cpp110 c->player->SetLpfFreq( c->lpfFreq ); in ProcessCommandList()
Dsnd_MidiSequencePlayer.cpp298 param.lpfFreq = static_cast<f32>( value - 64 ) / 64.0f; in HandleControlChangeMessage()

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