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Searched refs:loopStartFrame (Results 1 – 9 of 9) sorted by relevance

/NW4C-1.2.23/sources/libraries/snd/
Dsnd_WaveFileReader.cpp125 info->loopStartFrame = m_pInfoBlockBody->loopStartFrame; in ReadWaveInfo()
Dsnd_WaveSoundPlayer.cpp296 info->loopStart = waveInfo.loopStartFrame; in ReadWaveSoundDataInfo()
Dsnd_StreamSoundPlayer.cpp319 waveInfo.loopStartFrame = m_StreamInfo.loopStart; in Start()
323 waveInfo.loopStartFrame = 0; in Start()
330 waveInfo.loopStartFrame = 0; in Start()
Dsnd_Channel.cpp349 m_LoopStartFrame = waveInfo.loopStartFrame; in AppendWaveBuffer()
Dsnd_Voice.cpp531 static_cast<u32>(waveInfo.loopStartFrame), in Initialize()
/NW4C-1.2.23/include/nw/snd/
Dsnd_WaveFile.h114 nw::ut::ResU32 loopStartFrame; // ループ開始 (ループなしなら 0) member
Dsnd_Global.h372 u32 loopStartFrame; member
/NW4C-1.2.23/demos/snd/withSdk/sources/
Dmain.cpp259 int offset = nn::snd::Bcwav::FrameToByte( info.encoding, info.loopStartFrame ); in InitializeSdkVoice()
261 s_WaveBuffer[1].sampleLength = info.loopEndFrame - info.loopStartFrame; in InitializeSdkVoice()
/NW4C-1.2.23/demos/snd/createSoundThreadManually/sources/
Dmain.cpp286 int offset = nn::snd::Bcwav::FrameToByte( info.encoding, info.loopStartFrame ); in InitializeSdkVoice()
288 s_WaveBuffer[1].sampleLength = info.loopEndFrame - info.loopStartFrame; in InitializeSdkVoice()