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Searched refs:loopStart (Results 1 – 7 of 7) sorted by relevance

/NW4C-1.2.23/sources/libraries/snd/
Dsnd_StreamSoundPlayer.cpp319 waveInfo.loopStartFrame = m_StreamInfo.loopStart; in Start()
496 info->loopStart = m_StreamInfo.loopStart; in ReadStreamDataInfo()
632 m_StreamInfo.loopStart, in LoadHeader()
633 m_StreamInfo.loopStart, in LoadHeader()
856 … m_LoopStartBlockIndex = static_cast<int>( m_StreamInfo.loopStart / m_StreamInfo.oneBlockSamples ); in SetupPlayer()
1854 s32 loopStart = static_cast<s32>( m_StreamInfo.loopStart ); in CalcStartOffset() local
1856 s32 loopLen = loopEnd - loopStart; in CalcStartOffset()
1859 startOffsetSamples = loopStart + startOffset2 % loopLen; in CalcStartOffset()
Dsnd_WaveSoundPlayer.cpp296 info->loopStart = waveInfo.loopStartFrame; in ReadWaveSoundDataInfo()
/NW4C-1.2.23/include/nw/snd/
Dsnd_WaveSoundPlayer.h62 u32 loopStart; member
Dsnd_HardwareChannel.h114 u32 loopStart,
Dsnd_StreamSoundFile.h209 ut::ResU32 loopStart; member
Dsnd_StreamSoundPlayer.h63 u32 loopStart; member
/NW4C-1.2.23/sources/libraries/snd/platform/
Dsnd_HardwareChannelAX.cppi277 u32 loopStart,
299 loopPos = GetDspAddressBySample( waveAddr, loopStart, m_Format );