| /NW4C-1.2.23/demos/Nw4cDemo/sources/ |
| D | SmParticle.cpp | 144 bool SmParticle::AddAnimationFrame( f32 addFrame, bool loop = true ) 147 NW_UNUSED_VARIABLE(loop);
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| D | SmLayout.cpp | 145 SmLayout::AddAnimationFrame( f32 addFrame, bool loop ) in AddAnimationFrame() argument 157 if ( loop ) in AddAnimationFrame()
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| D | SmModel.cpp | 305 SmModel::AddAnimationFrame( f32 addFrame, bool loop ) in AddAnimationFrame() argument 316 if ( loop ) in AddAnimationFrame()
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| D | SmCamera.cpp | 267 SmCamera::AddAnimationFrame( f32 addFrame, bool loop ) in AddAnimationFrame() argument 280 if ( loop ) in AddAnimationFrame()
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| /NW4C-1.2.23/demos/lyt/archiveFont/sources/ |
| D | main.cpp | 251 bool loop = true; in nnMain() local 252 while (loop) in nnMain()
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| /NW4C-1.2.23/demos/lyt/extUserData/sources/ |
| D | main.cpp | 283 bool loop = true; in nnMain() local 284 while (loop) in nnMain()
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| /NW4C-1.2.23/demos/lyt/multiArc/sources/ |
| D | main.cpp | 237 bool loop = true; in nnMain() local 238 while (loop) in nnMain()
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| /NW4C-1.2.23/demos/lyt/locationAdjust/sources/ |
| D | main.cpp | 245 bool loop = true; in nnMain() local 246 while (loop) in nnMain()
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| /NW4C-1.2.23/demos/lyt/simple2/sources/ |
| D | main.cpp | 279 bool loop = true; in nnMain() local 280 while (loop) in nnMain()
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| /NW4C-1.2.23/demos/lyt/group/sources/ |
| D | main.cpp | 231 bool loop = true; in nnMain() local 232 while (loop) in nnMain()
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| /NW4C-1.2.23/demos/font/OldResFont/sources/ |
| D | main.cpp | 344 volatile bool loop = true; in nnMain() local 345 while (loop) in nnMain()
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| /NW4C-1.2.23/demos/lyt/perspective/sources/ |
| D | main.cpp | 295 bool loop = true; in nnMain() local 296 while (loop) in nnMain()
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| /NW4C-1.2.23/demos/Nw4cDemo/include/ |
| D | SmModel.h | 93 bool AddAnimationFrame( f32 addFrame, bool loop = true );
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| D | SmParticle.h | 56 bool AddAnimationFrame( f32 addFrame, bool loop = true );
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| D | SmLayout.h | 165 bool AddAnimationFrame( f32 addFrame, bool loop = true );
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| D | SmCamera.h | 205 bool AddAnimationFrame( f32 addFrame, bool loop = true );
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| /NW4C-1.2.23/demos/lyt/bounding/sources/ |
| D | main.cpp | 303 bool loop = true; in nnMain() local 304 while (loop) in nnMain()
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| /NW4C-1.2.23/demos/font/ResFont/sources/ |
| D | main.cpp | 476 volatile bool loop = true; in nnMain() local 477 while (loop) in nnMain()
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| /NW4C-1.2.23/demos/font/PackedFont/sources/ |
| D | main.cpp | 514 volatile bool loop = true; in nnMain() local 515 while (loop) in nnMain()
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| /NW4C-1.2.23/include/nw/snd/ |
| D | snd_HardwareChannel.h | 142 void SetVoiceLoop( u32 loop );
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| /NW4C-1.2.23/demos/lyt/orthoStereo/sources/ |
| D | main.cpp | 445 bool loop = true; in nnMain() local 446 while (loop) in nnMain()
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| /NW4C-1.2.23/demos/font/ArchiveFont/sources/ |
| D | main.cpp | 562 volatile bool loop = true; in nnMain() local 563 while (loop) in nnMain()
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| /NW4C-1.2.23/demos/lyt/animShare/sources/ |
| D | main.cpp | 471 bool loop = true; in nnMain() local 472 while (loop) in nnMain()
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| /NW4C-1.2.23/demos/lyt/tagGroupBind/sources/ |
| D | main.cpp | 442 bool loop = true; in nnMain() local 443 while (loop) in nnMain()
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| /NW4C-1.2.23/SampleData/Graphics/Shader/UserShader/ |
| D | CalcVertexLighting.vsh | 26 loop nw_vertex_light_count // ���[�v���ł�TEMP1,2,3�͎g�p�s��
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