Searched refs:lightSet (Results 1 – 5 of 5) sorted by relevance
64 LightSet* lightSet = (*lightSetBinder).lightSet.Get(); in ApplyFrom() local67 m_LightSets[lightSetIndex] = lightSet; in ApplyFrom()167 LightSet* lightSet = this->m_LightSets[index]; in SetActiveLightSet() local171 if ((lightSet != NULL) && (m_LightSetIndex != index)) in SetActiveLightSet()175 AmbientLight* ambientLight = lightSet->GetAmbientLight(); in SetActiveLightSet()182 HemiSphereLight* hemiSphereLight = lightSet->GetHemiSphereLight(); in SetActiveLightSet()191 VertexLightArray::iterator vertexLightEnd = lightSet->GetVertexLightEnd(); in SetActiveLightSet()192 for (VertexLightArray::iterator iter = lightSet->GetVertexLightBegin(); in SetActiveLightSet()211 FixedFragmentLightArray::iterator fragmentLightEnd = lightSet->GetFragmentLightEnd(); in SetActiveLightSet()212 for (FixedFragmentLightArray::iterator iter = lightSet->GetFragmentLightBegin(); in SetActiveLightSet()
36 LightSet* lightSet = new(memory) LightSet( in Create() local41 return lightSet; in Create()60 LightSet* lightSet = new(memory) LightSet( in Create() local65 return lightSet; in Create()
72 … m_LightSets[lightSetIndex].lightSet = GfxPtr<LightSet>(LightSet::Create((*iter), allocator)); in CreateEnvironmentArray()150 LightSet* lightSet = this->m_LightSets[lightSetIndex].lightSet.Get(); in ResolveReference() local151 NW_ASSERT(lightSet != NULL); in ResolveReference()152 lightSet->ClearAll(); in ResolveReference()167 lightSet->SetAmbientLight(*foundAmbient); in ResolveReference()175 lightSet->SetHemiSphereLight(*foundHemiSphere); in ResolveReference()184 lightSet->SetVertexLight(*foundVertex); in ResolveReference()193 lightSet->SetFragmentLight(*foundFragment); in ResolveReference()
167 void SetLightSet(int index, LightSet* lightSet) in SetLightSet() argument170 m_LightSets[index] = lightSet; in SetLightSet()
52 GfxPtr<LightSet> lightSet; member