Searched refs:lightNode (Results 1 – 2 of 2) sorted by relevance
861 nw::gfx::TransformNode* lightNode = in UpdateScene() local863 NW_NULL_ASSERT(lightNode); in UpdateScene()865 lightNode->Transform().SetRotateXYZ(0.0f, radian, 0.0f); in UpdateScene()
931 nw::gfx::TransformNode* lightNode = in UpdateScene() local933 NW_NULL_ASSERT(lightNode); in UpdateScene()935 lightNode->Transform().SetRotateXYZ(0.0f, radian, 0.0f); in UpdateScene()