Searched refs:lengthSquareV2 (Results 1 – 1 of 1) sorted by relevance
393 float lengthSquareV2 = v2->LengthSquare(); in NormalizeRotateMatrix() local396 lengthSquareV2 < s_VecSquareLenTol) in NormalizeRotateMatrix()404 *v2 *= 1.0f / nn::math::FSqrt(lengthSquareV2); in NormalizeRotateMatrix()