Home
last modified time | relevance | path

Searched refs:lengthSquareV0 (Results 1 – 1 of 1) sorted by relevance

/NW4C-1.2.23/include/nw/gfx/
Dgfx_CalculatedTransform.h392 float lengthSquareV0 = v0->LengthSquare(); in NormalizeRotateMatrix() local
395 if (lengthSquareV0 < s_VecSquareLenTol || in NormalizeRotateMatrix()
403 *v0 *= 1.0f / nn::math::FSqrt(lengthSquareV0); in NormalizeRotateMatrix()