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Searched refs:isReflectionEnabled (Results 1 – 1 of 1) sorted by relevance

/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_MaterialState.cpp108 … bool isReflectionEnabled = ut::CheckFlag(flags, ResFragmentLightingData::FLAG_REFLECTION_ENABLED); in ActivateFragmentLightingTable() local
121 if (lightingLookupTable.IsValid() && isReflectionEnabled) in ActivateFragmentLightingTable()
137 if (lightingLookupTable.IsValid() && isReflectionEnabled) in ActivateFragmentLightingTable()
153 if (lightingLookupTable.IsValid() && isReflectionEnabled) in ActivateFragmentLightingTable()