Searched refs:isPerspectiveShadow (Results 1 – 3 of 3) sorted by relevance
712 bool isPerspectiveShadow; //!< 投影シャドウかどうかです。 member724 isPerspectiveShadow(true), in Description()804 DynamicBuilder& PerspectiveShadow(bool isPerspectiveShadow) in PerspectiveShadow() argument806 m_Description.isPerspectiveShadow = isPerspectiveShadow; in PerspectiveShadow()
378 bool isPerspectiveShadow = true; in InitializeGraphics() local383 isPerspectiveShadow = false; in InitializeGraphics()393 .PerspectiveShadow(isPerspectiveShadow) in InitializeGraphics()
793 textureData->m_IsPerspectiveShadow = m_Description.isPerspectiveShadow; in Create()