Searched refs:isLoop (Results 1 – 6 of 6) sorted by relevance
317 if ( m_StreamInfo.isLoop ) in Start()368 if ( m_IsNoRealtimeLoad && ! m_StreamInfo.isLoop ) in Start()494 info->loopFlag = m_StreamInfo.isLoop != 0; in ReadStreamDataInfo()629 m_StreamInfo.encodeMethod, m_StreamInfo.isLoop, in LoadHeader()687 if ( m_StreamInfo.isLoop ) in LoadHeader()717 if ( ( m_StreamInfo.blockCount <= 2 ) && !m_StreamInfo.isLoop ) // TODO: Magic Number in LoadHeader()1473 if ( m_StreamInfo.isLoop ) in UpdatePlayingBlockIndex()1516 if ( ! m_StreamInfo.isLoop ) in UpdatePlayingBlockIndex()1537 if ( m_StreamInfo.isLoop ) in UpdateDataLoopAddress()1661 if ( ! m_StreamInfo.isLoop ) { in UpdateLoadingBlockIndex()[all …]
124 info->loopFlag = ( m_pInfoBlockBody->isLoop == 1 ); in ReadWaveInfo()
111 u8 isLoop; // 0: ループなし, 1: ループあり member
205 bool isLoop; member
257 if ( info.isLoop ) in InitializeSdkVoice()
284 if ( info.isLoop ) in InitializeSdkVoice()