Searched refs:isCalculating (Results 1 – 1 of 1) sorted by relevance
83 isCalculating = in IsCalculatingOnlyLayer1Functor()89 isCalculating = renderLayer == ResMaterial::TRANSLUCENCY_KIND_LAYER1; in IsCalculatingOnlyLayer1Functor()94 return isCalculating; in operator()97 bool isCalculating; member133 float operator ()(ResMesh mesh, const Camera& camera, IsCalculating isCalculating) const in operator()135 if (isCalculating()) in operator()169 float operator ()(ResMesh mesh, const Camera& camera, IsCalculating isCalculating) const in operator()171 if (isCalculating()) in operator()