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/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_ActivateCommand.cpp210 u32* inputMapTable = &command[4]; // 0x2bb in SetupActivateVertexAttributeCommand_() local
259inputMapTable[ (inputIndex / 8) * 2 ] |= (usage & 0xf) << (4 * (inputIndex % 8)); // (inputIndex >… in SetupActivateVertexAttributeCommand_()
287 inputMapTable[ (inputIndex / 8) * 2 ] |= (usage & 0xF) << (4 * (inputIndex % 8)); in SetupActivateVertexAttributeCommand_()
326 inputMapTable[ (inputIndex / 8) * 2 ] |= (usage & 0xF) << (4 * (inputIndex % 8)); in SetupActivateVertexAttributeCommand_()
360 inputMapTable[ (inputIndex / 8) * 2 ] |= (usage & 0xF) << (4 * (inputIndex % 8)); in SetupActivateVertexAttributeCommand_()