Searched refs:initializerCapacity (Results 1 – 1 of 1) sorted by relevance
304 int initializerCapacity = description.maxInitializers; in GetMemorySizeInternal() local305 if (initializerCapacity < resNode.GetParticleInitializersCount()) in GetMemorySizeInternal()307 initializerCapacity = resNode.GetParticleInitializersCount(); in GetMemorySizeInternal()319 size.Add(sizeof(Initializer) * initializerCapacity, 4); in GetMemorySizeInternal()394 int initializerCapacity = description.maxInitializers; in Create() local395 if (initializerCapacity < resNode.GetParticleInitializersCount()) in Create()397 initializerCapacity = resNode.GetParticleInitializersCount(); in Create()408 memorySize += sizeof(Initializer) * initializerCapacity; in Create()443 node->m_Initializers = ut::MoveArray<Initializer>(memory, initializerCapacity); in Create()444 memory += sizeof(Initializer) * initializerCapacity; in Create()