| /NW4C-1.2.23/sources/libraries/snd/ |
| D | snd_SoundArchiveFileReader.cpp | 197 SoundArchive::ItemId soundId, SoundArchive::SoundInfo* info ) const in ReadSoundInfo() 200 NW_NULL_ASSERT( info ); in ReadSoundInfo() 205 info->fileId = data->fileId; in ReadSoundInfo() 206 info->playerId = data->playerId; in ReadSoundInfo() 207 info->volume = data->volume; in ReadSoundInfo() 208 info->panMode = data->GetPanMode(); in ReadSoundInfo() 209 info->panCurve = data->GetPanCurve(); in ReadSoundInfo() 210 info->playerPriority = data->GetPlayerPriority(); in ReadSoundInfo() 211 info->actorPlayerId = data->GetActorPlayerId(); in ReadSoundInfo() 212 info->isFrontBypass = data->IsFrontBypass(); in ReadSoundInfo() [all …]
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| D | snd_BankFileReader.cpp | 82 VelocityRegionInfo* info, in ReadVelocityRegionInfo() argument 120 info->waveArchiveId = waveId.waveArchiveId; in ReadVelocityRegionInfo() 121 info->waveIndex = waveId.waveIndex; in ReadVelocityRegionInfo() 125 info->originalKey = velocityRegion->GetOriginalKey(); in ReadVelocityRegionInfo() 126 info->volume = velocityRegion->GetVolume(); in ReadVelocityRegionInfo() 127 info->pan = velocityRegion->GetPan(); in ReadVelocityRegionInfo() 129 info->surroundPan = velocityRegion->GetSurroundPan(); in ReadVelocityRegionInfo() 131 info->pitch = velocityRegion->GetPitch(); in ReadVelocityRegionInfo() 132 info->isIgnoreNoteOff = velocityRegion->IsIgnoreNoteOff(); in ReadVelocityRegionInfo() 133 info->keyGroup = velocityRegion->GetKeyGroup(); in ReadVelocityRegionInfo() [all …]
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| D | snd_HioSoundArchive.cpp | 176 SoundArchive::SoundInfo info; in LoadHeader() local 177 bool ret = m_ArchiveReader.ReadSoundInfo( soundId, &info ); in LoadHeader() 179 soundId, ret, info.fileId, info.playerId, info.actorPlayerId, type ); in LoadHeader() 181 info.volume, info.panMode, info.panCurve ); in LoadHeader() 250 SoundArchive::BankInfo info; in LoadHeader() local 251 bool ret = m_ArchiveReader.ReadBankInfo( bankId, &info ); in LoadHeader() 252 NN_LOG("[%08X]?(%d) fileId(%d)\n", bankId, ret, info.fileId ); in LoadHeader() 260 SoundArchive::PlayerInfo info; in LoadHeader() local 261 bool ret = m_ArchiveReader.ReadPlayerInfo( playerId, &info ); in LoadHeader() 263 playerId, ret, info.playableSoundMax, info.playerHeapSize ); in LoadHeader() [all …]
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| D | snd_SoundArchive.cpp | 145 bool SoundArchive::ReadSoundInfo( ItemId soundId, SoundInfo* info ) const in ReadSoundInfo() 147 return m_pFileReader->ReadSoundInfo( soundId, info ); in ReadSoundInfo() 149 bool SoundArchive::ReadSequenceSoundInfo( ItemId soundId, SequenceSoundInfo* info ) const in ReadSequenceSoundInfo() 151 return m_pFileReader->ReadSequenceSoundInfo( soundId, info ); in ReadSequenceSoundInfo() 153 bool SoundArchive::detail_ReadStreamSoundInfo( ItemId soundId, StreamSoundInfo* info ) const in detail_ReadStreamSoundInfo() 155 return m_pFileReader->ReadStreamSoundInfo( soundId, info ); in detail_ReadStreamSoundInfo() 157 bool SoundArchive::detail_ReadWaveSoundInfo( ItemId soundId, WaveSoundInfo* info ) const in detail_ReadWaveSoundInfo() 159 return m_pFileReader->ReadWaveSoundInfo( soundId, info ); in detail_ReadWaveSoundInfo() 161 bool SoundArchive::ReadPlayerInfo( ItemId playerId, PlayerInfo* info ) const in ReadPlayerInfo() 163 return m_pFileReader->ReadPlayerInfo( playerId, info ); in ReadPlayerInfo() [all …]
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| D | snd_RomSoundArchive.cpp | 289 SoundArchive::SoundInfo info; in LoadHeader() local 290 bool ret = m_ArchiveReader.ReadSoundInfo( soundId, &info ); in LoadHeader() 292 soundId, ret, info.fileId, info.playerId, info.actorPlayerId, type ); in LoadHeader() 294 info.volume, info.panMode, info.panCurve ); in LoadHeader() 363 SoundArchive::BankInfo info; in LoadHeader() local 364 bool ret = m_ArchiveReader.ReadBankInfo( bankId, &info ); in LoadHeader() 365 NN_LOG("[%08X]?(%d) fileId(%d)\n", bankId, ret, info.fileId ); in LoadHeader() 373 SoundArchive::PlayerInfo info; in LoadHeader() local 374 bool ret = m_ArchiveReader.ReadPlayerInfo( playerId, &info ); in LoadHeader() 376 playerId, ret, info.playableSoundMax, info.playerHeapSize ); in LoadHeader() [all …]
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| D | snd_SoundDataManager.cpp | 273 SoundArchive::SequenceSoundInfo info; in LoadSequenceSound() local 274 if ( ! m_pSoundArchive->ReadSequenceSoundInfo( soundId, &info ) ) in LoadSequenceSound() 281 u32 bankId = info.bankIds[ i ]; in LoadSequenceSound() 323 SoundArchive::WaveSoundInfo info; in LoadWaveSound() local 324 if ( ! m_pSoundArchive->detail_ReadWaveSoundInfo( soundId, &info ) ) in LoadWaveSound() 328 index = info.index; in LoadWaveSound() 335 internal::WaveSoundNoteInfo info; in LoadWaveSound() local 336 if ( ! reader.ReadNoteInfo( &info, index, 0 ) ) in LoadWaveSound() 340 warcId = info.waveArchiveId; in LoadWaveSound() 341 waveIndex = info.waveIndex; in LoadWaveSound() [all …]
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| D | snd_WaveFileReader.cpp | 115 WaveInfo* info, in ReadWaveInfo() argument 121 info->sampleFormat = format; in ReadWaveInfo() 122 info->channelCount = m_pInfoBlockBody->GetChannelCount(); in ReadWaveInfo() 123 info->sampleRate = m_pInfoBlockBody->sampleRate; in ReadWaveInfo() 124 info->loopFlag = ( m_pInfoBlockBody->isLoop == 1 ); in ReadWaveInfo() 125 info->loopStartFrame = m_pInfoBlockBody->loopStartFrame; in ReadWaveInfo() 126 info->loopEndFrame = m_pInfoBlockBody->loopEndFrame; in ReadWaveInfo() 132 WaveInfo::ChannelParam& channelParam = info->channelParam[ i ]; in ReadWaveInfo() 150 const WaveFile::ChannelInfo* info, in GetWaveDataAddress() argument 154 NW_NULL_ASSERT( info ); in GetWaveDataAddress() [all …]
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| D | snd_SoundArchiveFile.cpp | 392 const SoundInfo* info = GetSoundInfo( id ); in GetItemFileId() local 393 if ( info != NULL ) in GetItemFileId() 395 fileId = info->fileId; in GetItemFileId() 401 const BankInfo* info = GetBankInfo( id ); in GetItemFileId() local 402 if ( info != NULL ) in GetItemFileId() 404 fileId = info->fileId; in GetItemFileId() 410 const WaveArchiveInfo* info = GetWaveArchiveInfo( id ); in GetItemFileId() local 411 if ( info != NULL ) in GetItemFileId() 413 fileId = info->fileId; in GetItemFileId() 419 const GroupInfo* info = GetGroupInfo( id ); in GetItemFileId() local [all …]
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| D | snd_Util.cpp | 685 f32 Util::CalcPanRatio( f32 pan, const PanInfo& info ) in CalcPanRatio() argument 692 table = PanTableTableForSurround[ info.curve ]; in CalcPanRatio() 696 table = PanTableTable[ info.curve ]; in CalcPanRatio() 702 if ( info.centerZeroFlag ) in CalcPanRatio() 707 if ( info.zeroClampFlag ) in CalcPanRatio() 719 f32 Util::CalcSurroundPanRatio( f32 surroundPan, const PanInfo& info ) in CalcSurroundPanRatio() argument 723 const f32* table = PanTableTable[ info.curve ]; in CalcSurroundPanRatio() 808 SoundArchive::WaveArchiveInfo info; in GetWaveFile() local 809 if ( ! arc.ReadWaveArchiveInfo( waveArchiveId, &info ) ) in GetWaveFile() 814 const void* warcFile = player.detail_GetFileAddress( info.fileId ); in GetWaveFile() [all …]
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| D | snd_FrameHeap.cpp | 39 SoundArchive::WaveArchiveInfo info; in GetWaveArchiveId() local 42 if ( arc.ReadWaveArchiveInfo( id, &info ) ) in GetWaveArchiveId() 44 if ( info.fileId == fileId ) in GetWaveArchiveId() 432 SoundArchive::BankInfo info; in Dump() local 435 if ( arc.ReadBankInfo( id, &info ) ) in Dump() 437 if ( info.fileId == fileId ) in Dump() 448 SoundArchive::GroupInfo info; in Dump() local 451 if ( arc.detail_ReadGroupInfo( id, &info ) ) in Dump() 453 if ( info.fileId == fileId ) in Dump() 465 SoundArchive::SoundInfo info; in Dump() local [all …]
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| D | snd_SoundArchivePlayer.cpp | 956 SoundArchive::SequenceSoundInfo info; in detail_SetupSoundImpl() local 957 if ( ! m_pSoundArchive->ReadSequenceSoundInfo( soundId, &info ) ) { in detail_SetupSoundImpl() 972 info.bankIds[ i ] = seqInfo->bankIds[ i ]; in detail_SetupSoundImpl() 981 &info, in detail_SetupSoundImpl() 999 SoundArchive::StreamSoundInfo info; in detail_SetupSoundImpl() local 1000 if ( ! m_pSoundArchive->detail_ReadStreamSoundInfo( soundId, &info ) ) { in detail_SetupSoundImpl() 1011 &info, in detail_SetupSoundImpl() 1028 SoundArchive::WaveSoundInfo info; in detail_SetupSoundImpl() local 1029 if ( ! m_pSoundArchive->detail_ReadWaveSoundInfo( soundId, &info ) ) { in detail_SetupSoundImpl() 1040 &info, in detail_SetupSoundImpl() [all …]
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| D | snd_StreamSoundFileReader.cpp | 68 const StreamSoundFile::StreamSoundInfo* info = in ReadStreamSoundInfo() local 71 NW_ALIGN32_ASSERT( info->oneBlockBytes ); in ReadStreamSoundInfo() 72 NW_ALIGN32_ASSERT( info->lastBlockPaddedBytes ); in ReadStreamSoundInfo() 75 *strmInfo = *info; in ReadStreamSoundInfo()
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| D | snd_GroupFileReader.cpp | 92 GroupItemLocationInfo* info, u32 index ) const in ReadGroupItemLocationInfo() argument 105 info->fileId = groupItemInfo->fileId; in ReadGroupItemLocationInfo() 106 info->address = groupItemInfo->GetFileLocation( m_pFileBlockBody ); in ReadGroupItemLocationInfo()
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| D | snd_WaveSoundPlayer.cpp | 277 bool WaveSoundPlayer::ReadWaveSoundDataInfo( WaveSoundDataInfo* info ) const in ReadWaveSoundDataInfo() 294 info->loopFlag = ( waveInfo.loopFlag != 0 ); in ReadWaveSoundDataInfo() 295 info->sampleRate = static_cast<int>( waveInfo.sampleRate ); in ReadWaveSoundDataInfo() 296 info->loopStart = waveInfo.loopStartFrame; in ReadWaveSoundDataInfo() 297 info->loopEnd = waveInfo.loopEndFrame; in ReadWaveSoundDataInfo()
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| D | snd_WaveSound.cpp | 187 bool WaveSound::ReadWaveSoundDataInfo( WaveSoundDataInfo* info ) const in ReadWaveSoundDataInfo() 190 return m_WaveSoundPlayerInstance.ReadWaveSoundDataInfo( info ); in ReadWaveSoundDataInfo()
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| /NW4C-1.2.23/include/nw/snd/ |
| D | snd_SoundArchiveFileReader.h | 79 SoundArchive::SoundInfo* info ) const; 82 SoundArchive::BankInfo* info ) const; 85 SoundArchive::PlayerInfo* info ) const; 88 SoundArchive::SoundGroupInfo* info ) const; 91 SoundArchive::GroupInfo* info ) const; 94 SoundArchive::WaveArchiveInfo* info ) const; 97 SoundArchive::FileInfo* info, int index=0 ) const; 99 SoundArchive::SoundArchivePlayerInfo* info ) const; 106 SoundArchive::Sound3DInfo* info ) const; 109 SoundArchive::SequenceSoundInfo* info ) const; [all …]
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| D | snd_SoundArchive.h | 843 bool ReadSoundInfo( ItemId soundId, SoundInfo* info ) const; 860 bool ReadSequenceSoundInfo( ItemId soundId, SequenceSoundInfo* info ) const; 877 bool ReadBankInfo( ItemId bankId, BankInfo* info ) const; 894 bool ReadPlayerInfo( ItemId playerId, PlayerInfo* info ) const; 908 bool ReadSoundArchivePlayerInfo( SoundArchivePlayerInfo* info ) const; 911 bool detail_ReadStreamSoundInfo( ItemId soundId, StreamSoundInfo* info ) const; 914 bool detail_ReadWaveSoundInfo( ItemId soundId, WaveSoundInfo* info ) const; 931 bool ReadSound3DInfo( ItemId soundId, Sound3DInfo* info ) const; 934 bool ReadWaveArchiveInfo( ItemId warcId, WaveArchiveInfo* info ) const; 937 bool detail_ReadSoundGroupInfo( ItemId groupId, SoundGroupInfo* info ) const; [all …]
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| D | snd_WaveFileReader.h | 34 bool ReadWaveInfo( WaveInfo* info, const void* waveDataOffsetOrigin = NULL ) const; 38 const WaveFile::ChannelInfo* info,
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| D | snd_SoundArchivePlayer.h | 103 internal::WaveSoundInfo* info, 485 const SoundArchive::SequenceSoundInfo* info, 494 const SoundArchive::StreamSoundInfo* info, 502 const SoundArchive::WaveSoundInfo* info,
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| D | snd_WaveSoundPlayer.h | 98 WaveSoundInfo* info, 145 bool ReadWaveSoundDataInfo( WaveSoundDataInfo* info ) const;
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| /NW4C-1.2.23/sources/libraries/font/ |
| D | font_ResFont.cpp | 240 FontInformation* info = NULL; in Rebuild() local 256 NN_ASSERT(info == NULL); in Rebuild() 258 info = reinterpret_cast<FontInformation*>( in Rebuild() 262 NN_ASSERT(info->fontType == FONT_TYPE_TEXTURE); in Rebuild() 263 NN_ASSERT(info->alterCharIndex != GLYPH_INDEX_NOT_FOUND); in Rebuild() 266 NN_NULL_ASSERT(info->pGlyph); in Rebuild() 267 ResolveOffset(info->pGlyph, fileHeader); in Rebuild() 268 NN_POINTER_ASSERT(info->pGlyph); in Rebuild() 271 if (info->pWidth != NULL) in Rebuild() 273 ResolveOffset(info->pWidth, fileHeader); in Rebuild() [all …]
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| /NW4C-1.2.23/demos/snd/withSdk/sources/ |
| D | main.cpp | 216 const nn::snd::Bcwav::WaveInfo& info = nn::snd::Bcwav::GetWaveInfo( s_pMemoryForSdkVoice ); in InitializeSdkVoice() local 219 if ( info.encoding == 2 ) // DSP ADPCM in InitializeSdkVoice() 234 if ( info.encoding == 2 ) in InitializeSdkVoice() 239 s_pVoice->SetSampleFormat( static_cast<nn::snd::SampleFormat>( info.encoding ) ); in InitializeSdkVoice() 240 s_pVoice->SetSampleRate( info.sampleRate ); in InitializeSdkVoice() 249 s_WaveBuffer[0].sampleLength = info.loopEndFrame; in InitializeSdkVoice() 251 if ( info.encoding == 2 ) in InitializeSdkVoice() 257 if ( info.isLoop ) in InitializeSdkVoice() 259 int offset = nn::snd::Bcwav::FrameToByte( info.encoding, info.loopStartFrame ); in InitializeSdkVoice() 261 s_WaveBuffer[1].sampleLength = info.loopEndFrame - info.loopStartFrame; in InitializeSdkVoice() [all …]
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| /NW4C-1.2.23/demos/snd/createSoundThreadManually/sources/ |
| D | main.cpp | 241 const nn::snd::Bcwav::WaveInfo& info = nn::snd::Bcwav::GetWaveInfo( s_pMemoryForSdkVoice ); in InitializeSdkVoice() local 244 if ( info.encoding == 2 ) // DSP ADPCM in InitializeSdkVoice() 261 if ( info.encoding == 2 ) in InitializeSdkVoice() 266 s_pVoice->SetSampleFormat( static_cast<nn::snd::SampleFormat>( info.encoding ) ); in InitializeSdkVoice() 267 s_pVoice->SetSampleRate( info.sampleRate ); in InitializeSdkVoice() 276 s_WaveBuffer[0].sampleLength = info.loopEndFrame; in InitializeSdkVoice() 278 if ( info.encoding == 2 ) in InitializeSdkVoice() 284 if ( info.isLoop ) in InitializeSdkVoice() 286 int offset = nn::snd::Bcwav::FrameToByte( info.encoding, info.loopStartFrame ); in InitializeSdkVoice() 288 s_WaveBuffer[1].sampleLength = info.loopEndFrame - info.loopStartFrame; in InitializeSdkVoice() [all …]
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| /NW4C-1.2.23/include/nw/gfx/ |
| D | gfx_ShaderBinaryInfo.h | 180 const BindSymbolInfo& info = bindSymbolInfoTable[ i ]; in SearchUniformIndex() local 182 const char* symbolName = &stringTable[ info.nameIndex ]; in SearchUniformIndex() 187 symbolIndex = static_cast<s32>( info.regIndex & 0x0000ffff ); in SearchUniformIndex() 241 const BindSymbolInfo& info = bindSymbolInfoTable[ i ]; in SearchUniformIndex() local 243 s32 symbolIndex = static_cast<s32>( info.regIndex & 0x0000ffff ); in SearchUniformIndex() 247 return &stringTable[ info.nameIndex ]; in SearchUniformIndex() 291 const BindSymbolInfo& info = bindSymbolInfoTable[ i ]; in SearchBinadSymbolCount() local 293 s32 symbolIndex = static_cast<s32>( info.regIndex & 0x0000ffff ); in SearchBinadSymbolCount() 357 const SetupInfo& info = setupInfoTable[ i ]; in GetBoolConstant() local 358 const u32* value = info.value; in GetBoolConstant() [all …]
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| /NW4C-1.2.23/sources/libraries/gfx/ |
| D | gfx_ShaderBinaryInfo.cpp | 298 const SetupInfo& info = setupInfoTable[ i ]; in BuildConstRegCommand() local 299 const u32* value = info.value; in BuildConstRegCommand() 301 switch ( info.type ) in BuildConstRegCommand() 311 internal::MakeCommandHeader(regInteger + info.index, 1, false, 0xF) in BuildConstRegCommand() 323 info.index, // 24 bit モード in BuildConstRegCommand()
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