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/NW4C-1.2.23/sources/libraries/snd/
Dsnd_SoundArchiveFileReader.cpp197 SoundArchive::ItemId soundId, SoundArchive::SoundInfo* info ) const in ReadSoundInfo()
200 NW_NULL_ASSERT( info ); in ReadSoundInfo()
205 info->fileId = data->fileId; in ReadSoundInfo()
206 info->playerId = data->playerId; in ReadSoundInfo()
207 info->volume = data->volume; in ReadSoundInfo()
208 info->panMode = data->GetPanMode(); in ReadSoundInfo()
209 info->panCurve = data->GetPanCurve(); in ReadSoundInfo()
210 info->playerPriority = data->GetPlayerPriority(); in ReadSoundInfo()
211 info->actorPlayerId = data->GetActorPlayerId(); in ReadSoundInfo()
212 info->isFrontBypass = data->IsFrontBypass(); in ReadSoundInfo()
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Dsnd_BankFileReader.cpp82 VelocityRegionInfo* info, in ReadVelocityRegionInfo() argument
120 info->waveArchiveId = waveId.waveArchiveId; in ReadVelocityRegionInfo()
121 info->waveIndex = waveId.waveIndex; in ReadVelocityRegionInfo()
125 info->originalKey = velocityRegion->GetOriginalKey(); in ReadVelocityRegionInfo()
126 info->volume = velocityRegion->GetVolume(); in ReadVelocityRegionInfo()
127 info->pan = velocityRegion->GetPan(); in ReadVelocityRegionInfo()
129 info->surroundPan = velocityRegion->GetSurroundPan(); in ReadVelocityRegionInfo()
131 info->pitch = velocityRegion->GetPitch(); in ReadVelocityRegionInfo()
132 info->isIgnoreNoteOff = velocityRegion->IsIgnoreNoteOff(); in ReadVelocityRegionInfo()
133 info->keyGroup = velocityRegion->GetKeyGroup(); in ReadVelocityRegionInfo()
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Dsnd_HioSoundArchive.cpp176 SoundArchive::SoundInfo info; in LoadHeader() local
177 bool ret = m_ArchiveReader.ReadSoundInfo( soundId, &info ); in LoadHeader()
179 soundId, ret, info.fileId, info.playerId, info.actorPlayerId, type ); in LoadHeader()
181 info.volume, info.panMode, info.panCurve ); in LoadHeader()
250 SoundArchive::BankInfo info; in LoadHeader() local
251 bool ret = m_ArchiveReader.ReadBankInfo( bankId, &info ); in LoadHeader()
252 NN_LOG("[%08X]?(%d) fileId(%d)\n", bankId, ret, info.fileId ); in LoadHeader()
260 SoundArchive::PlayerInfo info; in LoadHeader() local
261 bool ret = m_ArchiveReader.ReadPlayerInfo( playerId, &info ); in LoadHeader()
263 playerId, ret, info.playableSoundMax, info.playerHeapSize ); in LoadHeader()
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Dsnd_SoundArchive.cpp145 bool SoundArchive::ReadSoundInfo( ItemId soundId, SoundInfo* info ) const in ReadSoundInfo()
147 return m_pFileReader->ReadSoundInfo( soundId, info ); in ReadSoundInfo()
149 bool SoundArchive::ReadSequenceSoundInfo( ItemId soundId, SequenceSoundInfo* info ) const in ReadSequenceSoundInfo()
151 return m_pFileReader->ReadSequenceSoundInfo( soundId, info ); in ReadSequenceSoundInfo()
153 bool SoundArchive::detail_ReadStreamSoundInfo( ItemId soundId, StreamSoundInfo* info ) const in detail_ReadStreamSoundInfo()
155 return m_pFileReader->ReadStreamSoundInfo( soundId, info ); in detail_ReadStreamSoundInfo()
157 bool SoundArchive::detail_ReadWaveSoundInfo( ItemId soundId, WaveSoundInfo* info ) const in detail_ReadWaveSoundInfo()
159 return m_pFileReader->ReadWaveSoundInfo( soundId, info ); in detail_ReadWaveSoundInfo()
161 bool SoundArchive::ReadPlayerInfo( ItemId playerId, PlayerInfo* info ) const in ReadPlayerInfo()
163 return m_pFileReader->ReadPlayerInfo( playerId, info ); in ReadPlayerInfo()
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Dsnd_RomSoundArchive.cpp289 SoundArchive::SoundInfo info; in LoadHeader() local
290 bool ret = m_ArchiveReader.ReadSoundInfo( soundId, &info ); in LoadHeader()
292 soundId, ret, info.fileId, info.playerId, info.actorPlayerId, type ); in LoadHeader()
294 info.volume, info.panMode, info.panCurve ); in LoadHeader()
363 SoundArchive::BankInfo info; in LoadHeader() local
364 bool ret = m_ArchiveReader.ReadBankInfo( bankId, &info ); in LoadHeader()
365 NN_LOG("[%08X]?(%d) fileId(%d)\n", bankId, ret, info.fileId ); in LoadHeader()
373 SoundArchive::PlayerInfo info; in LoadHeader() local
374 bool ret = m_ArchiveReader.ReadPlayerInfo( playerId, &info ); in LoadHeader()
376 playerId, ret, info.playableSoundMax, info.playerHeapSize ); in LoadHeader()
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Dsnd_SoundDataManager.cpp273 SoundArchive::SequenceSoundInfo info; in LoadSequenceSound() local
274 if ( ! m_pSoundArchive->ReadSequenceSoundInfo( soundId, &info ) ) in LoadSequenceSound()
281 u32 bankId = info.bankIds[ i ]; in LoadSequenceSound()
323 SoundArchive::WaveSoundInfo info; in LoadWaveSound() local
324 if ( ! m_pSoundArchive->detail_ReadWaveSoundInfo( soundId, &info ) ) in LoadWaveSound()
328 index = info.index; in LoadWaveSound()
335 internal::WaveSoundNoteInfo info; in LoadWaveSound() local
336 if ( ! reader.ReadNoteInfo( &info, index, 0 ) ) in LoadWaveSound()
340 warcId = info.waveArchiveId; in LoadWaveSound()
341 waveIndex = info.waveIndex; in LoadWaveSound()
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Dsnd_WaveFileReader.cpp115 WaveInfo* info, in ReadWaveInfo() argument
121 info->sampleFormat = format; in ReadWaveInfo()
122 info->channelCount = m_pInfoBlockBody->GetChannelCount(); in ReadWaveInfo()
123 info->sampleRate = m_pInfoBlockBody->sampleRate; in ReadWaveInfo()
124 info->loopFlag = ( m_pInfoBlockBody->isLoop == 1 ); in ReadWaveInfo()
125 info->loopStartFrame = m_pInfoBlockBody->loopStartFrame; in ReadWaveInfo()
126 info->loopEndFrame = m_pInfoBlockBody->loopEndFrame; in ReadWaveInfo()
132 WaveInfo::ChannelParam& channelParam = info->channelParam[ i ]; in ReadWaveInfo()
150 const WaveFile::ChannelInfo* info, in GetWaveDataAddress() argument
154 NW_NULL_ASSERT( info ); in GetWaveDataAddress()
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Dsnd_SoundArchiveFile.cpp392 const SoundInfo* info = GetSoundInfo( id ); in GetItemFileId() local
393 if ( info != NULL ) in GetItemFileId()
395 fileId = info->fileId; in GetItemFileId()
401 const BankInfo* info = GetBankInfo( id ); in GetItemFileId() local
402 if ( info != NULL ) in GetItemFileId()
404 fileId = info->fileId; in GetItemFileId()
410 const WaveArchiveInfo* info = GetWaveArchiveInfo( id ); in GetItemFileId() local
411 if ( info != NULL ) in GetItemFileId()
413 fileId = info->fileId; in GetItemFileId()
419 const GroupInfo* info = GetGroupInfo( id ); in GetItemFileId() local
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Dsnd_Util.cpp685 f32 Util::CalcPanRatio( f32 pan, const PanInfo& info ) in CalcPanRatio() argument
692 table = PanTableTableForSurround[ info.curve ]; in CalcPanRatio()
696 table = PanTableTable[ info.curve ]; in CalcPanRatio()
702 if ( info.centerZeroFlag ) in CalcPanRatio()
707 if ( info.zeroClampFlag ) in CalcPanRatio()
719 f32 Util::CalcSurroundPanRatio( f32 surroundPan, const PanInfo& info ) in CalcSurroundPanRatio() argument
723 const f32* table = PanTableTable[ info.curve ]; in CalcSurroundPanRatio()
808 SoundArchive::WaveArchiveInfo info; in GetWaveFile() local
809 if ( ! arc.ReadWaveArchiveInfo( waveArchiveId, &info ) ) in GetWaveFile()
814 const void* warcFile = player.detail_GetFileAddress( info.fileId ); in GetWaveFile()
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Dsnd_FrameHeap.cpp39 SoundArchive::WaveArchiveInfo info; in GetWaveArchiveId() local
42 if ( arc.ReadWaveArchiveInfo( id, &info ) ) in GetWaveArchiveId()
44 if ( info.fileId == fileId ) in GetWaveArchiveId()
432 SoundArchive::BankInfo info; in Dump() local
435 if ( arc.ReadBankInfo( id, &info ) ) in Dump()
437 if ( info.fileId == fileId ) in Dump()
448 SoundArchive::GroupInfo info; in Dump() local
451 if ( arc.detail_ReadGroupInfo( id, &info ) ) in Dump()
453 if ( info.fileId == fileId ) in Dump()
465 SoundArchive::SoundInfo info; in Dump() local
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Dsnd_SoundArchivePlayer.cpp956 SoundArchive::SequenceSoundInfo info; in detail_SetupSoundImpl() local
957 if ( ! m_pSoundArchive->ReadSequenceSoundInfo( soundId, &info ) ) { in detail_SetupSoundImpl()
972 info.bankIds[ i ] = seqInfo->bankIds[ i ]; in detail_SetupSoundImpl()
981 &info, in detail_SetupSoundImpl()
999 SoundArchive::StreamSoundInfo info; in detail_SetupSoundImpl() local
1000 if ( ! m_pSoundArchive->detail_ReadStreamSoundInfo( soundId, &info ) ) { in detail_SetupSoundImpl()
1011 &info, in detail_SetupSoundImpl()
1028 SoundArchive::WaveSoundInfo info; in detail_SetupSoundImpl() local
1029 if ( ! m_pSoundArchive->detail_ReadWaveSoundInfo( soundId, &info ) ) { in detail_SetupSoundImpl()
1040 &info, in detail_SetupSoundImpl()
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Dsnd_StreamSoundFileReader.cpp68 const StreamSoundFile::StreamSoundInfo* info = in ReadStreamSoundInfo() local
71 NW_ALIGN32_ASSERT( info->oneBlockBytes ); in ReadStreamSoundInfo()
72 NW_ALIGN32_ASSERT( info->lastBlockPaddedBytes ); in ReadStreamSoundInfo()
75 *strmInfo = *info; in ReadStreamSoundInfo()
Dsnd_GroupFileReader.cpp92 GroupItemLocationInfo* info, u32 index ) const in ReadGroupItemLocationInfo() argument
105 info->fileId = groupItemInfo->fileId; in ReadGroupItemLocationInfo()
106 info->address = groupItemInfo->GetFileLocation( m_pFileBlockBody ); in ReadGroupItemLocationInfo()
Dsnd_WaveSoundPlayer.cpp277 bool WaveSoundPlayer::ReadWaveSoundDataInfo( WaveSoundDataInfo* info ) const in ReadWaveSoundDataInfo()
294 info->loopFlag = ( waveInfo.loopFlag != 0 ); in ReadWaveSoundDataInfo()
295 info->sampleRate = static_cast<int>( waveInfo.sampleRate ); in ReadWaveSoundDataInfo()
296 info->loopStart = waveInfo.loopStartFrame; in ReadWaveSoundDataInfo()
297 info->loopEnd = waveInfo.loopEndFrame; in ReadWaveSoundDataInfo()
Dsnd_WaveSound.cpp187 bool WaveSound::ReadWaveSoundDataInfo( WaveSoundDataInfo* info ) const in ReadWaveSoundDataInfo()
190 return m_WaveSoundPlayerInstance.ReadWaveSoundDataInfo( info ); in ReadWaveSoundDataInfo()
/NW4C-1.2.23/include/nw/snd/
Dsnd_SoundArchiveFileReader.h79 SoundArchive::SoundInfo* info ) const;
82 SoundArchive::BankInfo* info ) const;
85 SoundArchive::PlayerInfo* info ) const;
88 SoundArchive::SoundGroupInfo* info ) const;
91 SoundArchive::GroupInfo* info ) const;
94 SoundArchive::WaveArchiveInfo* info ) const;
97 SoundArchive::FileInfo* info, int index=0 ) const;
99 SoundArchive::SoundArchivePlayerInfo* info ) const;
106 SoundArchive::Sound3DInfo* info ) const;
109 SoundArchive::SequenceSoundInfo* info ) const;
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Dsnd_SoundArchive.h843 bool ReadSoundInfo( ItemId soundId, SoundInfo* info ) const;
860 bool ReadSequenceSoundInfo( ItemId soundId, SequenceSoundInfo* info ) const;
877 bool ReadBankInfo( ItemId bankId, BankInfo* info ) const;
894 bool ReadPlayerInfo( ItemId playerId, PlayerInfo* info ) const;
908 bool ReadSoundArchivePlayerInfo( SoundArchivePlayerInfo* info ) const;
911 bool detail_ReadStreamSoundInfo( ItemId soundId, StreamSoundInfo* info ) const;
914 bool detail_ReadWaveSoundInfo( ItemId soundId, WaveSoundInfo* info ) const;
931 bool ReadSound3DInfo( ItemId soundId, Sound3DInfo* info ) const;
934 bool ReadWaveArchiveInfo( ItemId warcId, WaveArchiveInfo* info ) const;
937 bool detail_ReadSoundGroupInfo( ItemId groupId, SoundGroupInfo* info ) const;
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Dsnd_WaveFileReader.h34 bool ReadWaveInfo( WaveInfo* info, const void* waveDataOffsetOrigin = NULL ) const;
38 const WaveFile::ChannelInfo* info,
Dsnd_SoundArchivePlayer.h103 internal::WaveSoundInfo* info,
485 const SoundArchive::SequenceSoundInfo* info,
494 const SoundArchive::StreamSoundInfo* info,
502 const SoundArchive::WaveSoundInfo* info,
Dsnd_WaveSoundPlayer.h98 WaveSoundInfo* info,
145 bool ReadWaveSoundDataInfo( WaveSoundDataInfo* info ) const;
/NW4C-1.2.23/sources/libraries/font/
Dfont_ResFont.cpp240 FontInformation* info = NULL; in Rebuild() local
256 NN_ASSERT(info == NULL); in Rebuild()
258 info = reinterpret_cast<FontInformation*>( in Rebuild()
262 NN_ASSERT(info->fontType == FONT_TYPE_TEXTURE); in Rebuild()
263 NN_ASSERT(info->alterCharIndex != GLYPH_INDEX_NOT_FOUND); in Rebuild()
266 NN_NULL_ASSERT(info->pGlyph); in Rebuild()
267 ResolveOffset(info->pGlyph, fileHeader); in Rebuild()
268 NN_POINTER_ASSERT(info->pGlyph); in Rebuild()
271 if (info->pWidth != NULL) in Rebuild()
273 ResolveOffset(info->pWidth, fileHeader); in Rebuild()
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/NW4C-1.2.23/demos/snd/withSdk/sources/
Dmain.cpp216 const nn::snd::Bcwav::WaveInfo& info = nn::snd::Bcwav::GetWaveInfo( s_pMemoryForSdkVoice ); in InitializeSdkVoice() local
219 if ( info.encoding == 2 ) // DSP ADPCM in InitializeSdkVoice()
234 if ( info.encoding == 2 ) in InitializeSdkVoice()
239 s_pVoice->SetSampleFormat( static_cast<nn::snd::SampleFormat>( info.encoding ) ); in InitializeSdkVoice()
240 s_pVoice->SetSampleRate( info.sampleRate ); in InitializeSdkVoice()
249 s_WaveBuffer[0].sampleLength = info.loopEndFrame; in InitializeSdkVoice()
251 if ( info.encoding == 2 ) in InitializeSdkVoice()
257 if ( info.isLoop ) in InitializeSdkVoice()
259 int offset = nn::snd::Bcwav::FrameToByte( info.encoding, info.loopStartFrame ); in InitializeSdkVoice()
261 s_WaveBuffer[1].sampleLength = info.loopEndFrame - info.loopStartFrame; in InitializeSdkVoice()
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/NW4C-1.2.23/demos/snd/createSoundThreadManually/sources/
Dmain.cpp241 const nn::snd::Bcwav::WaveInfo& info = nn::snd::Bcwav::GetWaveInfo( s_pMemoryForSdkVoice ); in InitializeSdkVoice() local
244 if ( info.encoding == 2 ) // DSP ADPCM in InitializeSdkVoice()
261 if ( info.encoding == 2 ) in InitializeSdkVoice()
266 s_pVoice->SetSampleFormat( static_cast<nn::snd::SampleFormat>( info.encoding ) ); in InitializeSdkVoice()
267 s_pVoice->SetSampleRate( info.sampleRate ); in InitializeSdkVoice()
276 s_WaveBuffer[0].sampleLength = info.loopEndFrame; in InitializeSdkVoice()
278 if ( info.encoding == 2 ) in InitializeSdkVoice()
284 if ( info.isLoop ) in InitializeSdkVoice()
286 int offset = nn::snd::Bcwav::FrameToByte( info.encoding, info.loopStartFrame ); in InitializeSdkVoice()
288 s_WaveBuffer[1].sampleLength = info.loopEndFrame - info.loopStartFrame; in InitializeSdkVoice()
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/NW4C-1.2.23/include/nw/gfx/
Dgfx_ShaderBinaryInfo.h180 const BindSymbolInfo& info = bindSymbolInfoTable[ i ]; in SearchUniformIndex() local
182 const char* symbolName = &stringTable[ info.nameIndex ]; in SearchUniformIndex()
187 symbolIndex = static_cast<s32>( info.regIndex & 0x0000ffff ); in SearchUniformIndex()
241 const BindSymbolInfo& info = bindSymbolInfoTable[ i ]; in SearchUniformIndex() local
243 s32 symbolIndex = static_cast<s32>( info.regIndex & 0x0000ffff ); in SearchUniformIndex()
247 return &stringTable[ info.nameIndex ]; in SearchUniformIndex()
291 const BindSymbolInfo& info = bindSymbolInfoTable[ i ]; in SearchBinadSymbolCount() local
293 s32 symbolIndex = static_cast<s32>( info.regIndex & 0x0000ffff ); in SearchBinadSymbolCount()
357 const SetupInfo& info = setupInfoTable[ i ]; in GetBoolConstant() local
358 const u32* value = info.value; in GetBoolConstant()
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/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_ShaderBinaryInfo.cpp298 const SetupInfo& info = setupInfoTable[ i ]; in BuildConstRegCommand() local
299 const u32* value = info.value; in BuildConstRegCommand()
301 switch ( info.type ) in BuildConstRegCommand()
311 internal::MakeCommandHeader(regInteger + info.index, 1, false, 0xF) in BuildConstRegCommand()
323 info.index, // 24 bit モード in BuildConstRegCommand()

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