Searched refs:hasVertexAlpha (Results 1 – 1 of 1) sorted by relevance
448 … const bool hasVertexAlpha = (mesh.ref().m_Flags & ResMesh::FLAG_HAS_VERTEX_ALPHA) ? true : false; in ActivateVertexAttribute() local451 shaderProgram->SetVertexUniformBool(NW_GFX_VERTEX_UNIFORM(ISVERTA), hasVertexAlpha); in ActivateVertexAttribute()