Searched refs:geometryShader (Results 1 – 1 of 1) sorted by relevance
187 GLuint geometryShader = 0; in ResBinaryShader_Setup() local192 geometryShader = resBinaryShader.GetShaderObjects(geometryIndex); in ResBinaryShader_Setup()196 resBinaryShader.GetDescriptions(i).SetGeometryShaderObject( geometryShader ); in ResBinaryShader_Setup()