Home
last modified time | relevance | path

Searched refs:function (Results 1 – 16 of 16) sorted by relevance

/NW4C-1.2.23/include/nw/snd/
Dsnd_SoundPlayer.h372 Function ForEachSound( Function function, bool reverse = false );
390 Function ForEachSoundPriorityOrder( Function function, bool reverse = false );
453 inline Function SoundPlayer::ForEachSound( Function function, bool reverse ) in ForEachSound() argument
465 function( handle ); in ForEachSound()
479 function( handle ); in ForEachSound()
482 return function; in ForEachSound()
486 Function SoundPlayer::ForEachSoundPriorityOrder( Function function, bool reverse ) in ForEachSoundPriorityOrder() argument
498 function( handle ); in ForEachSoundPriorityOrder()
511 function( handle ); in ForEachSoundPriorityOrder()
515 return function; in ForEachSoundPriorityOrder()
Dsnd_ExternalSoundPlayer.h65 Function ForEachSound( Function function, bool reverse = false );
77 inline Function ExternalSoundPlayer::ForEachSound( Function function, bool reverse ) in ForEachSound() argument
89 function( handle ); in ForEachSound()
103 function( handle ); in ForEachSound()
106 return function; in ForEachSound()
Dsnd_SoundActor.h430 Function ForEachSound( Function function, bool reverse = false );
478 inline Function SoundActor::ForEachSound( Function function, bool reverse ) in ForEachSound() argument
482 m_ActorPlayer[ actorPlayerIndex ].ForEachSound<Function>( function, reverse ); in ForEachSound()
485 return function; in ForEachSound()
/NW4C-1.2.23/include/nw/gfx/res/
Dgfx_ResGraphicsFile.h494 void ForeachModel(TFunction function) in ForeachModel() argument
500 function(*model); in ForeachModel()
512 void ForeachModel(TFunction* function) in ForeachModel() argument
514 this->ForeachModel<TFunction&>(*function); in ForeachModel()
524 void ForeachMaterial(TFunction function) in ForeachMaterial() argument
535 function(*material); in ForeachMaterial()
547 void ForeachMaterial(TFunction* function) in ForeachMaterial() argument
549 this->ForeachMaterial<TFunction&>(*function); in ForeachMaterial()
560 void ForeachModelMaterial(TFunction function) in ForeachModelMaterial() argument
571 function(*model, *material); in ForeachModelMaterial()
[all …]
Dgfx_ResParticleModel.h62 void ForeachParticleSet(TFunction function) in ForeachParticleSet() argument
69 function(resParticleSet); in ForeachParticleSet()
/NW4C-1.2.23/include/nw/config/compiler/
Dgcc.h19 #define NW_NO_INLINE(function) function __attribute__((noinline)) argument
Dcwcc.h20 #define NW_NO_INLINE(function) function __attribute__((never_inline)) argument
Drvct.h25 #define NW_NO_INLINE(function) __declspec(noinline) function argument
Dmsvc.h29 #define NW_NO_INLINE(function) __declspec(noinline) function argument
/NW4C-1.2.23/include/nw/gfx/
Dgfx_ParticleModel.h180 void ForeachParticleSet(TFunction function) in ForeachParticleSet() argument
186 function(particleSet); in ForeachParticleSet()
196 void ForeachConstParticleSet(TFunction function) const in ForeachConstParticleSet() argument
202 function(particleSet); in ForeachConstParticleSet()
324 ParticleSetsAreEmpty function(&result); in HasParticle()
325 this->ForeachConstParticleSet(function); in HasParticle()
Dgfx_SceneHelper.h86 ForeachRootNodes(TIterator begin, TIterator end, TFunction function) in ForeachRootNodes() argument
92 function(*iter); in ForeachRootNodes()
Dgfx_AnimObject.h315 void SetPreEvaluateCallback(PreEvaluateCallback function) { m_PreEvaluateCallback = function; } in SetPreEvaluateCallback() argument
/NW4C-1.2.23/include/nw/ut/generated/
Dut_Signal.hi87 FunctionSlot0(AllocatorType* allocator, FunctionType function)
88 : Slot0<TResult, TAllocator>(allocator), m_Function(function) {}
254 //! @param[in] function 関数ポインタまたは、関数オブジェクトです。
260 SlotType* CreateAndConnect(TFunction function, AllocatorType* allocator)
263 FunctionSlotType* slot = CreateSlot<FunctionSlotType>(allocator, function);
282 //! @param[in] function 関数ポインタまたは、関数オブジェクトです。
287 SlotType* CreateAndConnect(TFunction function)
289 return CreateAndConnect(function, this->m_Allocator);
494 FunctionSlot1(AllocatorType* allocator, FunctionType function)
495 : Slot1<TResult, TArg0, TAllocator>(allocator), m_Function(function) {}
[all …]
/NW4C-1.2.23/include/nw/ut/
Dut_Signal.h83 TFunction function
91 return new(memory) TSlot(allocator, function);
/NW4C-1.2.23/tools/CsdrUpdater/
Dreadme.txt23 Note: This script is provisional and may be removed if an equivalent function is implemented for NW…
/NW4C-1.2.23/tools/DccPlugin/Maya/scripts/
DNW4C_ExpDialog.mel164 setting node function (called from script node) (do nothing now)
233 // setting node function