Searched refs:frameFlags (Results 1 – 1 of 1) sorted by relevance
592 bit32 frameFlags = 0; in EvaluateMemberBakedAnim() local598 frameFlags = result->GetFlags(); in EvaluateMemberBakedAnim()603 frameFlags = ut::DisableFlag(frameFlags, in EvaluateMemberBakedAnim()606 transformAnim.EvaluateRotate(&result->m_TransformMatrix, &frameFlags, frame); in EvaluateMemberBakedAnim()612 frameFlags = ut::DisableFlag(frameFlags, in EvaluateMemberBakedAnim()615 transformAnim.EvaluateTranslate(&result->m_TransformMatrix, &frameFlags, frame); in EvaluateMemberBakedAnim()621 frameFlags = ut::DisableFlag(frameFlags, in EvaluateMemberBakedAnim()625 transformAnim.EvaluateScale(&result->m_Scale, &frameFlags, frame); in EvaluateMemberBakedAnim()641 frameFlags |= gfx::CalculatedTransform::FLAG_IS_ROTATE_ZERO; in EvaluateMemberBakedAnim()651 frameFlags |= gfx::CalculatedTransform::FLAG_IS_TRANSLATE_ZERO; in EvaluateMemberBakedAnim()[all …]