Searched refs:fragmentLightingTable (Results 1 – 7 of 7) sorted by relevance
155 ResFragmentLightingTable fragmentLightingTable = this->GetFragmentLightingTable(); in CheckFragmentShader() local159 …(!fragmentLightingTable.GetDistribution0Sampler().IsValid() || !fragmentLightingTable.GetDistribut… in CheckFragmentShader()167 …(!fragmentLightingTable.GetDistribution1Sampler().IsValid() || !fragmentLightingTable.GetDistribut… in CheckFragmentShader()175 …(!fragmentLightingTable.GetFresnelSampler().IsValid() || !fragmentLightingTable.GetFresnelSampler(… in CheckFragmentShader()189 …(!fragmentLightingTable.GetReflectanceRSampler().IsValid() || !fragmentLightingTable.GetReflectanc… in CheckFragmentShader()195 …(!fragmentLightingTable.GetReflectanceGSampler().IsValid() || !fragmentLightingTable.GetReflectanc… in CheckFragmentShader()201 …(!fragmentLightingTable.GetReflectanceBSampler().IsValid() || !fragmentLightingTable.GetReflectanc… in CheckFragmentShader()
603 ResFragmentLightingTableData* fragmentLightingTable = in CopyResFragmentLightingTable() local606 fragmentLightingTable->toReflectanceRSampler.set_ptr(NULL); in CopyResFragmentLightingTable()607 fragmentLightingTable->toReflectanceGSampler.set_ptr(NULL); in CopyResFragmentLightingTable()608 fragmentLightingTable->toReflectanceBSampler.set_ptr(NULL); in CopyResFragmentLightingTable()609 fragmentLightingTable->toDistribution0Sampler.set_ptr(NULL); in CopyResFragmentLightingTable()610 fragmentLightingTable->toDistribution1Sampler.set_ptr(NULL); in CopyResFragmentLightingTable()611 fragmentLightingTable->toFresnelSampler.set_ptr(NULL); in CopyResFragmentLightingTable()618 fragmentLightingTable->toReflectanceRSampler.set_ptr(copyResult.first.ptr()); in CopyResFragmentLightingTable()628 fragmentLightingTable->toReflectanceGSampler.set_ptr(copyResult.first.ptr()); in CopyResFragmentLightingTable()638 fragmentLightingTable->toReflectanceBSampler.set_ptr(copyResult.first.ptr()); in CopyResFragmentLightingTable()[all …]
98 const ResFragmentLightingTable fragmentLightingTable) in ActivateFragmentLightingTable() argument120 lightingLookupTable = fragmentLightingTable.GetReflectanceRSampler(); in ActivateFragmentLightingTable()136 lightingLookupTable = fragmentLightingTable.GetReflectanceGSampler(); in ActivateFragmentLightingTable()152 lightingLookupTable = fragmentLightingTable.GetReflectanceBSampler(); in ActivateFragmentLightingTable()168 lightingLookupTable = fragmentLightingTable.GetDistribution0Sampler(); in ActivateFragmentLightingTable()184 lightingLookupTable = fragmentLightingTable.GetDistribution1Sampler(); in ActivateFragmentLightingTable()200 lightingLookupTable = fragmentLightingTable.GetFresnelSampler(); in ActivateFragmentLightingTable()
146 …LightingTableEnabled = (fragmentLightingTableHash != materialHash.fragmentLightingTable) || fragme… in Activate()151 materialHash.fragmentLightingTable = fragmentLightingTableHash; in Activate()
158 …mentLightingTableHash == 0x0) || (fragmentLightingTableHash != materialHash.fragmentLightingTable); in Activate()162 materialHash.fragmentLightingTable = fragmentLightingTableHash; in Activate()
140 u32 fragmentLightingTable; member630 fragmentLightingTable = resetValue; in ResetMaterialHash()
105 const ResFragmentLightingTable fragmentLightingTable);