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Searched refs:formatHW (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.2.23/sources/libraries/gfx/res/
Dgfx_ResTexture.cpp536 ( m_Description.formatHW == ResPixelBasedTexture::FORMAT_HW_ETC1 ? 16 : 8 ); in Create()
599 textureData->m_Format = GL_FORMAT_TABLE[m_Description.formatHW]; in Create()
600 textureData->m_FormatType = GL_FORMAT_TYPE_TABLE[m_Description.formatHW]; in Create()
604 textureData->m_FormatHW = m_Description.formatHW; in Create()
638 f32 bytesizePerPixel = BYTESIZE_PER_PIXEL_TABLE[m_Description.formatHW]; in Create()
/NW4C-1.2.23/include/nw/gfx/res/
Dgfx_ResTexture.h409 u32 formatHW; //!< レジスタに設定するフォーマットの値です。 member
420 formatHW(ResPixelBasedTexture::FORMAT_HW_RGBA8), in Description()
503 m_Description.formatHW = static_cast<u32>(format); in Format()