Searched refs:floatInitializer (Results 1 – 1 of 1) sorted by relevance
975 ResParticleFloatImmediateInitializer floatInitializer(initializer.ptr()); in InitializeParticles() local976 NW_ASSERT(floatInitializer.IsValid()); in InitializeParticles()980 const f32 value = floatInitializer.GetImmediateValue(); in InitializeParticles()1046 ResParticleFloatRandomInitializer floatInitializer(initializer.ptr()); in InitializeParticles() local1047 NW_ASSERT(floatInitializer.IsValid()); in InitializeParticles()1052 const f32 baseValue = floatInitializer.GetBaseValue(); in InitializeParticles()1053 const f32 random = floatInitializer.GetRandom(); in InitializeParticles()1423 ResParticleFloatRangeRandomInitializer floatInitializer(initializer.ptr()); in InitializeParticles() local1424 NW_ASSERT(floatInitializer.IsValid()); in InitializeParticles()1433 f32 minValue = floatInitializer.GetMinValue(); in InitializeParticles()[all …]