Searched refs:float32 (Results 1 – 2 of 2) sorted by relevance
738 f32 float32 = static_cast<f32>(fixed13); in Fixed13ToFloat32() local742 float32 -= (0x1 << TOTAL_WIDTH); in Fixed13ToFloat32()745 return float32 / (0x1 << DECIMAL_WIDTH); in Fixed13ToFloat32()836 f32 float32 = static_cast<f32>(fixed13); in Fixed13ToFloat32() local840 float32 -= (0x1 << TOTAL_WIDTH); in Fixed13ToFloat32()843 return float32 / (0x1 << DECIMAL_WIDTH); in Fixed13ToFloat32()932 f32 float32 = static_cast<f32>(fixed11); in Fixed11ToFloat32() local933 return float32 / MASK; in Fixed11ToFloat32()1027 f32 float32 = static_cast<f32>(fixedU24); in FixedU24ToFloat32() local1028 return float32 / MASK; in FixedU24ToFloat32()
181 f32 float32 = static_cast<f32>(particleTime);182 return float32 / 0x100;