| /NW4C-1.2.23/demos/gfx/ |
| D | OMakefile | 29 foreach(file, $(files)) 30 OFILE = $(OBJDIR)/$(rootname $(basename $(file))).o 31 $(OFILE): $(file) 57 foreach(file, $(files)) 59 suffix_name = $(suffix $(file)) 60 binary_suffix_name = $(addprefix ., $(join b, $(removeprefix ., $(suffix $(file))))) 61 … OFILE = $(outdir)/$(replacesuffixes $(suffix_name), $(binary_suffix_name), $(basename $(file))) 62 OFILES += $(GfxBinaryObject $(OFILE), $(file), $(option))
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| /NW4C-1.2.23/tools/LayoutEditor/samples/demo/game_demo/ |
| D | readme.txt | 5 …To generate font data, run the batch file (make_sample_font.bat) located in the same folder as the… 7 …converter package must both be installed correctly in order for the batch file to execute correctl… 9 …t is generated successfully, a file named <CODE>sample_font.bcfnt</CODE> is generated in the same …
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| /NW4C-1.2.23/demos/lyt/ |
| D | OMakefile | 40 foreach(file, $(LYT_SHADER_FILES)) 41 OUTPUT = $(rootDir)/shaders/$(basename $(file)) 43 $(OUTPUT): $(file) 50 $(file commonRes/font/sample.bcfnt) 51 $(file commonRes/font/sample.bcfna)
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| /NW4C-1.2.23/tools/CsdrUpdater/ |
| D | readme.txt | 17 Changed the NWCS intermediate file format from a template to a format to be loaded. 21 …ding the shader binary and swapping it with the binary part of the template NWCS intermediate file. 34 python CsdrUpdater.py [option] <input binary file name> 36 If not specified by option, DefaultShader.csdr is used for the template NWCS intermediate file. 38 … not specified by option, the output file name is created by removing the file extension from the … 41 -i, --intermediate= : Specifies the template NWCS intermediate file name. 46 In order to use the output intermediate file with NWCS, it must be edited according to the user sha… 47 It may not be possible to use the file with NWCS if the format is incorrect.
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| /NW4C-1.2.23/tools/DccPlugin/Maya/scripts/ |
| D | NW4C_CommonProc.mel | 18 global proc NW4C_ShowHelp(string $file, string $label) 29 string $helpPath = $rootPath + "documents/DccPlugin/Maya/" + $file; 32 // error ("Help file is not found: " + $helpPath); 38 $helpPath = "file:///" + $helpPath; 43 get unix file path 65 set current directory from file
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| D | NW4C_ExpDialog.mel | 282 save setting file folder 291 set setting file folder to currnet 307 get float string for setting file 320 save setting to file (do) 518 // file selection 705 // open file 709 ShowError("Can't open file: " + $filePath); 746 // output file selection 817 // close file 826 save setting to file (file command) [all …]
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| /NW4C-1.2.23/demos/lyt/archiveFont/sources/ |
| D | main.cpp | 124 File file = nw::demo::Utility::LoadFile(&allocator, fileName, 128); in ReadArchiveFont() local 125 if (file.empty()) in ReadArchiveFont() 130 …const u32 arcFontBufSize = nw::font::ArchiveFont::GetRequireBufferSize(file.begin(), nw::font::Arc… in ReadArchiveFont() 133 …bool bSuccess = pArchiveFont->Construct(arcFontBuf, arcFontBufSize, file.begin(), nw::font::Archiv… in ReadArchiveFont() 229 File file = nw::demo::Utility::LoadFile(&demoApp.GetAllocator(), resourcePath); in nnMain() local 231 if (file.empty()) in nnMain() 236 graphicsResource.SetResource(i, file.begin(), file.size(), false); in nnMain()
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| /NW4C-1.2.23/tools/SoundPlayer/ |
| D | Readme.txt | 30 Run the setup.wsf file located in the NintendoWare\CTR folder. 36 1. Start the tool while specifying a sound archive file for MakeSoundPlayer-TS.wsf (and the folder … 56 …Folders that include the sound archive file and stream files specified by argument are copied into… 57 The sound archive file is renamed SoundPlayer.bcsar.
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| /NW4C-1.2.23/sources/libraries/io/ |
| D | io_HioFileStream.cpp | 27 s64 GetHioFileSize( nn::hio::HostFile& file ) in GetHioFileSize() argument 30 file.Seek( ¤t, 0, nn::hio::HostFile::SEEK_TYPE_CURRENT ); in GetHioFileSize() 33 file.Seek( &fileSize, 0, nn::hio::HostFile::SEEK_TYPE_END ); in GetHioFileSize() 34 file.Seek( current, nn::hio::HostFile::SEEK_TYPE_SET ); in GetHioFileSize()
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| /NW4C-1.2.23/demos/Nw4cDemo/sources/ |
| D | LytCtrl.cpp | 96 SmFile file; in LytCtrl() local 97 if (!file.Read(resourcePath, m_Allocator)) in LytCtrl() 101 m_GraphicsResource.SetResource(i, file.Buffer(), file.Size()); in LytCtrl()
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| /NW4C-1.2.23/demos/lyt/simple/sources/ |
| D | main.cpp | 290 File file; in nnMain() local 291 if (!file.Read(resourcePath, demoApp.GetAllocator())) in nnMain() 295 graphicsResource.SetResource(i, file.Buffer(), file.Size()); in nnMain()
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| /NW4C-1.2.23/demos/lyt/extUserData/sources/ |
| D | main.cpp | 261 File file = nw::demo::Utility::LoadFile(&demoApp.GetAllocator(), resourcePath); in nnMain() local 263 if (file.empty()) in nnMain() 268 graphicsResource.SetResource(i, file.begin(), file.size(), false); in nnMain()
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| /NW4C-1.2.23/demos/lyt/multiArc/sources/ |
| D | main.cpp | 215 File file = nw::demo::Utility::LoadFile(&demoApp.GetAllocator(), resourcePath); in nnMain() local 217 if (file.empty()) in nnMain() 222 graphicsResource.SetResource(i, file.begin(), file.size(), false); in nnMain()
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| /NW4C-1.2.23/demos/lyt/locationAdjust/sources/ |
| D | main.cpp | 208 File file = nw::demo::Utility::LoadFile(&demoApp.GetAllocator(), resourcePath); in nnMain() local 210 if (file.empty()) in nnMain() 215 graphicsResource.SetResource(i, file.begin(), file.size(), false); in nnMain()
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| /NW4C-1.2.23/demos/lyt/simple2/sources/ |
| D | main.cpp | 254 File file = nw::demo::Utility::LoadFile(&demoApp.GetAllocator(), resourcePath); in nnMain() local 256 if (file.empty()) in nnMain() 261 graphicsResource.SetResource(i, file.begin(), file.size(), false); in nnMain()
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| /NW4C-1.2.23/demos/lyt/group/sources/ |
| D | main.cpp | 193 File file = nw::demo::Utility::LoadFile(&demoApp.GetAllocator(), resourcePath); in nnMain() local 195 if (file.empty()) in nnMain() 200 graphicsResource.SetResource(i, file.begin(), file.size(), false); in nnMain()
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| /NW4C-1.2.23/demos/lyt/perspective/sources/ |
| D | main.cpp | 271 File file = nw::demo::Utility::LoadFile(&demoApp.GetAllocator(), resourcePath); in nnMain() local 273 if (file.empty()) in nnMain() 278 graphicsResource.SetResource(i, file.begin(), file.size(), false); in nnMain()
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| /NW4C-1.2.23/demos/lyt/bounding/sources/ |
| D | main.cpp | 275 File file = nw::demo::Utility::LoadFile(&demoApp.GetAllocator(), resourcePath); in nnMain() local 277 if (file.empty()) in nnMain() 282 graphicsResource.SetResource(i, file.begin(), file.size(), false); in nnMain()
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| /NW4C-1.2.23/build/omake/ |
| D | commondefs.om | 122 foreach(file, $(files)) 123 OFILE = $(OBJDIR)$(DIRSEP)$(rootname $(basename $(file))).o 124 $(OFILE): $(file)
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| /NW4C-1.2.23/tools/DebuggerLauncher/ |
| D | readme.txt | 19 - You can specify the macro file name to be loaded after "mcrfile=". 20 If you specify a macro file here, the macro coded using "macro=" is ignored. 25 … You can also specify a macro file without this specification by using "mcffile=", described above.
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| /NW4C-1.2.23/tools/DccPlugin/Maya/ |
| D | NW4C_Maya2011.bat | 9 @if not "%~1" == "" set cmdStr=%cmdStr%;file -o (getenv(\"NW4C_MAYA_STARTUP_SCENE\"))
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| D | NW4C_Maya2009_64bit.bat | 10 @if not "%~1" == "" set cmdStr=%cmdStr%;file -o (getenv(\"NW4C_MAYA_STARTUP_SCENE\"))
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| D | NW4C_Maya2010.bat | 10 @if not "%~1" == "" set cmdStr=%cmdStr%;file -o (getenv(\"NW4C_MAYA_STARTUP_SCENE\"))
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| D | NW4C_Maya2011_64bit.bat | 9 @if not "%~1" == "" set cmdStr=%cmdStr%;file -o (getenv(\"NW4C_MAYA_STARTUP_SCENE\"))
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| D | NW4C_Maya2008_64bit.bat | 10 @if not "%~1" == "" set cmdStr=%cmdStr%;file -o (getenv(\"NW4C_MAYA_STARTUP_SCENE\"))
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