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Searched refs:exp (Results 1 – 6 of 6) sorted by relevance

/NW4C-1.2.23/include/nw/
Dassert.h69 #define NW_ASSERTMSG(exp, ... ) ((void)0)
71 #define NW_ASSERTMSG(exp, ... ) (void) ((exp) || (nwosPanic(__VA_ARGS__), 0))
80 #define NW_ASSERT(exp) \
81 NW_ASSERTMSG( (exp), "NW:Failed assertion " #exp )
88 #define NW_NULL_ASSERT(exp) \
89 NW_ASSERTMSG( (exp) != NULL, "NW:Pointer must not be NULL ("#exp")" )
96 #define NW_MIN_ASSERT(exp, min) \
97 …NW_ASSERTMSG( (exp) >= (min), #exp " is out of bounds(%d)\n%d <= "#exp" not satisfied.", static_ca…
104 #define NW_MAX_ASSERT(exp, max) \
105 …NW_ASSERTMSG( (exp) <= (max), #exp " is out of bounds(%d)\n"#exp" <= %d not satisfied.", static_ca…
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/NW4C-1.2.23/include/nw/ut/
Dut_Float24.h127 int exp = (int)((bits24 & EXP_MASK24) >> FRACTION_WIDTH24); in Bits24ToFloat32() local
135 exp = 0; in Bits24ToFloat32()
139 exp = exp - EXP_BIAS24 + EXP_BIAS32; in Bits24ToFloat32()
146 bits32 |= ((u32)exp & 0xFF) << FRACTION_WIDTH32; in Bits24ToFloat32()
163 int exp = (int)((bits32 & EXP_MASK32) >> FRACTION_WIDTH32); in Float32ToBits24() local
171 exp = 0; in Float32ToBits24()
175 exp = exp - EXP_BIAS32 + EXP_BIAS24; in Float32ToBits24()
180 if (exp < 0) in Float32ToBits24()
184 else if (exp > 127) in Float32ToBits24()
193 bits24 |= ((u32)exp & 0x7F) << FRACTION_WIDTH24; in Float32ToBits24()
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/NW4C-1.2.23/include/nw/font/
Dfont_Font.h28 #define NW_FONT_MIN_ASSERT(exp, min) NN_ASSERT((exp) >= (min)) argument
30 #define NW_FONT_MINMAX_ASSERT(exp, min, max) NN_ASSERT((exp) >= (min) && (exp) <= (max)) argument
Dfont_ArchiveFontBase.h27 #define NW_FONT_FLOAT_ASSERT(exp) ((void)0) argument
/NW4C-1.2.23/SampleData/Graphics/Shader/UserShader/
DCalcVertexLighting.vsh60 exp TEMP5.x, TEMP5.y
/NW4C-1.2.23/sources/shaders/gfx/DefaultShader/
DCalcVertexLighting.vsh60 exp TEMP5.x, TEMP5.y