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Searched refs:endAddress (Results 1 – 5 of 5) sorted by relevance

/NW4C-1.2.23/sources/libraries/ut/
Dut_FrameHeap.cpp45 void* endAddress; in Create() local
49 endAddress = RoundDown( AddOffsetToPtr( startAddress, size ), MIN_ALIGNMENT ); in Create()
53 if ( ComparePtr( startAddress, endAddress ) > 0 in Create()
54 || GetOffsetFromPtr( startAddress, endAddress ) < sizeof(FrameHeap) ) in Create()
66 endAddress, // heapEnd in Create()
157 void* endAddress = AddOffsetToPtr( newBlock, size ); in AllocFromHead() local
159 if ( GetIntPtr( endAddress ) > GetIntPtr( mTailAllocator ) ) in AllocFromHead()
166 (u32)GetOffsetFromPtr( mHeadAllocator, endAddress ) in AllocFromHead()
169 mHeadAllocator = endAddress; in AllocFromHead()
248 void* endAddress = AddOffsetToPtr( memBlock, newSize ); in ResizeForMBlock() local
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/NW4C-1.2.23/sources/libraries/snd/
Dsnd_PlayerHeap.cpp70 void* endAddress = ut::AddOffsetToPtr( startAddress, size ); in Create() local
72 if ( startAddress > endAddress ) return false; in Create()
75 m_pEndAddress = endAddress; in Create()
Dsnd_FrameHeap.cpp109 void* endAddress = static_cast<u8*>( startAddress ) + size; in Create() local
112 if ( startAddress > endAddress ) return false; in Create()
114 size = static_cast<u32>( static_cast<u8*>( endAddress ) - static_cast<u8*>( startAddress ) ); in Create()
/NW4C-1.2.23/include/nw/gfx/
Dgfx_ShaderBinaryInfo.h719 u32 endAddress; member
/NW4C-1.2.23/sources/libraries/gfx/res/
Dgfx_ResTexture.cpp875 …u32 endAddress = reinterpret_cast<u32>( this->GetImageData() ) + static_cast<u32>(this->GetImageDa… in CheckMemoryLocation() local