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/NW4C-1.2.23/include/nw/gfx/
Dgfx_SceneContext.h308 return m_SceneNodes.end(); in GetSceneNodesEnd()
317 return m_SceneNodes.end(); in GetSceneNodesEnd()
326 return std::make_pair(m_SceneNodes.begin(), m_SceneNodes.end()); in GetSceneNodes()
335 return std::make_pair(m_SceneNodes.begin(), m_SceneNodes.end()); in GetSceneNodes()
379 return m_Models.end(); in GetModelsEnd()
388 return m_Models.end(); in GetModelsEnd()
425 return m_SkeletalModels.end(); in GetSkeletalModelsEnd()
434 return m_SkeletalModels.end(); in GetSkeletalModelsEnd()
478 return m_Lights.end(); in GetLightsEnd()
487 return m_Lights.end(); in GetLightsEnd()
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Dgfx_SceneEnvironmentSetting.h162 return m_Cameras.end(); in GetCameraEnd()
171 return m_Cameras.end(); in GetCameraEnd()
198 return m_Fogs.end(); in GetFogEnd()
207 return m_Fogs.end(); in GetFogEnd()
234 return m_LightSets.end(); in GetLightSetEnd()
243 return m_LightSets.end(); in GetLightSetEnd()
Dgfx_SceneHelper.h43 static void ResolveReference(TIterator begin, TIterator end) in ResolveReference() argument
45 for (TIterator parent = begin; parent != end; ++parent) in ResolveReference()
47 for (TIterator child = begin; child != end; ++child) in ResolveReference()
73 ResolveReference<TNodeArray::iterator>(nodes.begin(), nodes.end()); in ResolveReference()
86 ForeachRootNodes(TIterator begin, TIterator end, TFunction function) in ForeachRootNodes() argument
88 for (TIterator iter = begin; iter != end; ++iter) in ForeachRootNodes()
Dgfx_LightSet.h216 return m_VertexLights.end(); in GetVertexLightEnd()
225 return m_VertexLights.end(); in GetVertexLightEnd()
270 return m_FragmentLights.end(); in GetFragmentLightEnd()
279 return m_FragmentLights.end(); in GetFragmentLightEnd()
Dgfx_SceneNode.h187 SceneNodeChildren::iterator end = this->m_Children.end(); in DestroyBranch() local
188 for (SceneNodeChildren::iterator child = this->m_Children.begin(); child != end; ++child) in DestroyBranch()
294 SceneNodeChildren::iterator GetChildEnd() { return m_Children.end(); } in GetChildEnd()
297 SceneNodeChildren::const_iterator GetChildEnd() const { return m_Children.end(); } in GetChildEnd()
653 std::for_each(nodes.begin(), nodes.end(), SafeBranchDestroyer<typename TArray::value_type>()); in SafeDestroyBranchAll()
/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_ParticleSceneUpdater.cpp69 ParticleModelArray::iterator end = sceneContext->GetParticleModelEnd(); in UpdateNode() local
70 for (ParticleModelArray::iterator i = sceneContext->GetParticleModelBegin(); i != end;) in UpdateNode()
80 ParticleEmitterArray::iterator end = sceneContext->GetParticleEmitterEnd(); in UpdateNode() local
81 for (ParticleEmitterArray::iterator i = sceneContext->GetParticleEmitterBegin(); i != end;) in UpdateNode()
92 ParticleSetArray::iterator end = sceneContext->GetParticleSetEnd(); in UpdateNode() local
93 for (ParticleSetArray::iterator i = sceneContext->GetParticleSetBegin(); i != end;) in UpdateNode()
Dgfx_SortingMaterialIdGenerator.cpp117 std::sort( m_Materials.begin(), m_Materials.end(), in Generate()
123 MaterialKeyValueArray::iterator materialPtrEnd = m_Materials.end(); in Generate()
150 std::sort( m_MaterialsWorkSpace.begin(), m_MaterialsWorkSpace.end(), in Generate()
180 MaterialKeyValueArray::iterator shaderEnd = m_MaterialsWorkSpace.end(); in Generate()
186 equal_range(m_Materials.begin(), m_Materials.end(), (*shaderIter).uniqueId, in Generate()
Dgfx_SceneEnvironmentSetting.cpp65 ResLightSetArray::iterator lightSetEnd = resSetting.GetLightSets().end(); in CreateEnvironmentArray()
99 ResReferenceSceneObjectArray::iterator cameraEnd = resSetting.GetCameras().end(); in ResolveReference()
121 ResReferenceSceneObjectArray::iterator fogEnd = resSetting.GetFogs().end(); in ResolveReference()
144 ResLightSetArray::iterator lightSetEnd = resSetting.GetLightSets().end(); in ResolveReference()
154 ResReferenceSceneObjectArray::iterator lightEnd = (*iter).GetLights().end(); in ResolveReference()
Dgfx_SceneUpdater.cpp162 SceneNodeArray::iterator end = sceneContext->GetSceneNodesEnd(); in UpdateTransformNode() local
163 for (SceneNodeArray::iterator node = sceneContext->GetSceneNodesBegin(); node != end; ++node) in UpdateTransformNode()
180 SkeletalModelArray::iterator end = sceneContext->GetSkeletalModelsEnd(); in UpdateSkeletalModel() local
181 …for (SkeletalModelArray::iterator model = sceneContext->GetSkeletalModelsBegin(); model != end; ++… in UpdateSkeletalModel()
Dgfx_SceneEnvironment.cpp75 std::fill(this->m_Cameras.begin(), this->m_Cameras.end(), static_cast<nw::gfx::Camera*>(NULL)); in ClearSettings()
76 std::fill(this->m_Fogs.begin(), this->m_Fogs.end(), static_cast<nw::gfx::Fog*>(NULL)); in ClearSettings()
77 …std::fill(this->m_LightSets.begin(), this->m_LightSets.end(), static_cast<nw::gfx::LightSet*>(NULL… in ClearSettings()
/NW4C-1.2.23/include/nw/ut/
Dut_Foreach.h106 NW_INLINE static_any<Type*> end(static_any_t cur, contain_type<Type[Size]>*) in end() function
125 NW_INLINE bool done(static_any_t cur, static_any_t end, contain_type<Type[Size]>*) in done() argument
127 return static_any_cast<Type*>(cur) == static_any_cast<Type*>(end); in done()
146 NW_INLINE static_any<typename Type::iterator> end(static_any_t cur, contain_type<Type>*) in end() function
148 return static_any_cast<Type*>(cur)->end(); in end()
152 NW_INLINE static_any<typename Type::const_iterator> end(static_any_t cur, contain_type<const Type>*) in end() function
154 return static_any_cast<Type>(cur).end(); in end()
170 NW_INLINE bool done(static_any_t cur, static_any_t end, contain_type<Type>*) in done() argument
173 return static_any_cast<Iter>(cur) == static_any_cast<Iter>(end); in done()
186 NW_INLINE static_any<Type> end(static_any_t cur, contain_type<std::pair<Type, Type> >*) in end() function
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Dut_Children.h166 std::for_each(this->m_Children.begin(), this->m_Children.end(), m_Deleter); in ~Children()
180 iterator end() { return m_Children.end(); } in end() function
181 const_iterator end() const { return m_Children.end(); } in end() function
185 std::for_each(this->m_Children.begin(), this->m_Children.end(), ChildDetacher<TChild>()); in clear()
191 iterator End() { return this->end(); } in End()
192 const_iterator End() const { return this->end(); } in End()
Dut_LinkList.h212 iterator end() { return iterator(&m_BaseNode); } in end() function
213 const_iterator end() const { return const_iterator(const_cast<Node*>(&m_BaseNode)); } in end() function
215 reverse_iterator rbegin() { return reverse_iterator(end()); } in rbegin()
216 const_reverse_iterator rbegin() const { return const_reverse_iterator(end()); } in rbegin()
233 return *--end(); in back()
238 return *--end(); in back()
248 void push_back(pointer p) { (void)insert( end(), p ); } in push_back()
250 void pop_back() { (void)erase( --end() ); } in pop_back()
258 void clear() { (void)this->erase(begin(), end()); } in clear()
601 iterator end() { return iterator(Base::end()); } in end() function
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Dut_MoveArray.h328 iterator end() { return m_End; } in end() function
331 const_iterator end() const { return m_End; } in end() function
334 reverse_iterator rbegin() { return reverse_iterator(end()); } in rbegin()
337 const_reverse_iterator rbegin() const { return const_reverse_iterator(end()); } in rbegin()
370 std::copy(source.begin(), source.end(), in CopyFrom()
402 iterator removed = std::remove(begin(), end(), element); in erase_find()
403 bool IsErased = removed != end(); in erase_find()
412 iterator removed = std::remove_if(begin(), end(), predicate); in erase_if()
413 bool IsErased = removed != end(); in erase_if()
520 iterator End() { return this->end(); } in End()
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/NW4C-1.2.23/include/nw/gfx/res/
Dgfx_ResGraphicsFile.h496 ResModelArray::iterator end = this->GetModels().end(); in ForeachModel() local
498 model != end; ++model) in ForeachModel()
526 ResModelArray::iterator end = this->GetModels().end(); in ForeachMaterial() local
528 model != end; ++model) in ForeachMaterial()
530 ResMaterialArray::iterator materialEnd = (*model).GetMaterials().end(); in ForeachMaterial()
562 ResModelArray::iterator end = this->GetModels().end(); in ForeachModelMaterial() local
564 model != end; ++model) in ForeachModelMaterial()
566 ResMaterialArray::iterator materialEnd = (*model).GetMaterials().end(); in ForeachModelMaterial()
599 ResTextureArray::iterator end = this->GetTextures().end(); in ForeachTexture() local
601 texture != end; ++texture) in ForeachTexture()
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/NW4C-1.2.23/demos/gfx/ConstraintDemo/sources/
DConstraintDemo.cpp224 TransformNodeArray::iterator end = m_ConstrainedObjects.end(); in Invoke() local
225 … for (TransformNodeArray::iterator iter = m_ConstrainedObjects.begin() ; iter != end ; ++iter) in Invoke()
342 nw::gfx::SceneNodeArray::iterator end = sceneContext->GetSceneNodesEnd(); in SetStepFrame() local
343 for (nw::gfx::SceneNodeArray::iterator i = sceneContext->GetSceneNodesBegin(); i != end; ++i) in SetStepFrame()
375 ParticleMdlArray::iterator end = s_ParticleModels.end(); in ResetParticle() local
376 for (ParticleMdlArray::iterator iter = s_ParticleModels.begin() ; iter != end ; ++iter) in ResetParticle()
389 EmitterArray::iterator end = s_Emitters.end(); in ResetParticle() local
390 for (EmitterArray::iterator iter = s_Emitters.begin() ; iter != end ; ++iter) in ResetParticle()
426 nw::gfx::ParticleModelArray::iterator end = sceneContext->GetParticleModelEnd(); in LoopAnimation() local
428 iter != end; ++iter) in LoopAnimation()
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/NW4C-1.2.23/sources/libraries/demo/
Ddemo_CommandListSwapper.cpp62 CommandListArray::iterator listEnd = m_CommandLists.end(); in CommandListSwapper()
77 CommandListArray::iterator cacheEnd = m_ReusableCommandLists.end(); in CommandListSwapper()
219 GpuProfilingEntryArray::iterator end = m_GpuProfilingResults.end(); in CalcGpuProfilingCostTime() local
221 gpuProfilingEntry != end; ++gpuProfilingEntry) in CalcGpuProfilingCostTime()
252 GpuProfilingEntryArray::iterator end = m_GpuProfilingResults.end(); in GetGpuProfilingTotalCostTime() local
254 gpuProfilingEntry != end; ++gpuProfilingEntry) in GetGpuProfilingTotalCostTime()
Ddemo_Particle.cpp133 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in Register()
159 emitterResource != emitters.end(); ++emitterResource) in Register()
188 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in Register()
201 emitterResource != emitters.end(); ++emitterResource) in Register()
/NW4C-1.2.23/sources/libraries/snd/
Dsnd_DisposeCallbackManager.cpp116 const void* end = static_cast<u8*>( mem ) + size; in Dispose() local
123 curItr->InvalidateData( start, end ); in Dispose()
Dsnd_InstancePool.cpp70 void* end = static_cast<void*>( static_cast<char*>( buffer ) + size ); in DestroyImpl() local
75 if ( ( begin <= ptr ) && ( ptr < end ) ) in DestroyImpl()
/NW4C-1.2.23/demos/gfx/LowLayerAnimationDemo/sources/
DLowLayerAnimationDemo.cpp352 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in BuildResources()
365 lightResource != lights.end(); ++lightResource) in BuildResources()
557 FragmentLightArray::iterator lightEnd = s_FragmentLights.end(); in UpdateNodes()
565 SkeletalModelArray::iterator skeletalModelEnd = s_SkeletalModels.end(); in UpdateNodes()
587 SkeletalModelArray::iterator skeletalModelEnd = s_SkeletalModels.end(); in EvaluateSkeletalAnim()
601 SkeletalModelArray::iterator skeletalModelEnd = s_SkeletalModels.end(); in UpdateFrame()
635 FragmentLightArray::iterator lightEnd = s_FragmentLights.end(); in SetEnvironment()
648 SkeletalModelArray::iterator skeletalModelEnd = s_SkeletalModels.end(); in SubmitView()
685 SkeletalModelArray::iterator modelEnd = s_SkeletalModels.end(); in RenderScene()
692 nw::gfx::ResMeshArray::iterator meshEnd = resMeshes.end(); in RenderScene()
/NW4C-1.2.23/sources/libraries/lyt/
Dlyt_Stopwatch.cpp76 for (List::Iterator it = list.begin(); it != list.end(); ++it) in ResetAll()
137 for (List::Iterator it = list.begin(); it != list.end(); ++it) in Dump()
/NW4C-1.2.23/documents/CreativeStudio/html/common/
Dibox.js328 fade: function(obj, start, end, speed, callback) { argument
330 if (end === undefined || !(end >= 0) || !(end <= 100)) var end = 100;
336 _pub.setOpacity(null, obj, end);
340 var opacity_difference = end - start;
346 obj.fader = setInterval(_pub.bind(function(e, obj, increment, end, callback) { argument
349 if ((increment < 0 && opacity <= end) || (increment > 0 && opacity >= end)) {
350 _pub.setOpacity(e, obj, end);
354 }, obj, increment, end, callback), step_size);
/NW4C-1.2.23/demos/gfx/ParticleMultiEmitterDemo/sources/
DParticleMultiEmitterDemo.cpp182 nw::gfx::SceneNodeArray::iterator end = sceneContext->GetSceneNodesEnd(); in SetStepFrame() local
183 for (nw::gfx::SceneNodeArray::iterator i = sceneContext->GetSceneNodesBegin(); i != end; ++i) in SetStepFrame()
254 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in BuildResources()
272 emitterResource != emitters.end(); ++emitterResource) in BuildResources()
293 lightResource != lights.end(); ++lightResource) in BuildResources()
316 nw::gfx::ResSceneEnvironmentSettingArray::iterator settingsEnd = settings.end(); in BuildResources()
/NW4C-1.2.23/demos/gfx/ParticleDemo/sources/
DParticleDemo.cpp183 nw::gfx::SceneNodeArray::iterator end = sceneContext->GetSceneNodesEnd(); in SetStepFrame() local
184 for (nw::gfx::SceneNodeArray::iterator i = sceneContext->GetSceneNodesBegin(); i != end; ++i) in SetStepFrame()
254 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in BuildResources()
271 emitterResource != emitters.end(); ++emitterResource) in BuildResources()
286 lightResource != lights.end(); ++lightResource) in BuildResources()
309 nw::gfx::ResSceneEnvironmentSettingArray::iterator settingsEnd = settings.end(); in BuildResources()

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