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Searched refs:element (Results 1 – 7 of 7) sorted by relevance

/NW4C-1.2.23/include/nw/ut/
Dut_MoveArray.h380 bool push_back(const TElement& element);
384 bool assign(int size, const TElement& element);
400 bool erase_find(const TElement& element) in erase_find() argument
402 iterator removed = std::remove(begin(), end(), element); in erase_find()
476 void construct(TElement* element, const TElement& value) in construct() argument
478 new(static_cast<void*>(element)) TElement(value); in construct()
481 void construct(TElement* element) in construct() argument
483 new(static_cast<void*>(element)) TElement(); in construct()
486 void destroy(TElement* element) in destroy() argument
488 NW_UNUSED_VARIABLE(element); // プリミティブ型での警告を回避するため in destroy()
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/NW4C-1.2.23/demos/Nw4cDemo/sources/
DSmSceneCtrl.cpp34 void operator()(nw::gfx::RenderElement& element) in operator ()()
36 if (element.IsCommand()) in operator ()()
38 nw::gfx::RenderCommand* command = element.GetCommand(); in operator ()()
44 nw::gfx::ResMesh mesh = element.GetMesh(); in operator ()()
45 nw::gfx::Model* model = element.GetModel(); in operator ()()
/NW4C-1.2.23/include/nw/gfx/
Dgfx_RenderQueue.h329 void operator() (reference element) in operator()
332 NW_UNUSED_VARIABLE(element); in operator()
334 if (element.IsCommand()) in operator()
338 reinterpret_cast<u32>(element.GetCommand())); in operator()
342 const ResMesh mesh = element.GetMesh(); in operator()
343 const ResModel model = element.GetModel()->GetResModel(); in operator()
345 element.GetModel()->GetMaterial(mesh.GetMaterialIndex())->GetOriginal(); in operator()
433 const ElementType& element, in EnqueueElement() argument
438 this->m_List.push_back(element); in EnqueueElement()
Dgfx_RenderElement.h289 BasicRenderElement(const BasicRenderElement& element) in BasicRenderElement() argument
290 : m_Key(element.m_Key), m_Mesh(element.m_Mesh), m_Model(element.m_Model) {} in BasicRenderElement()
/NW4C-1.2.23/sources/libraries/demo/
Ddemo_GraphicsSystem.cpp316 void operator()(gfx::RenderElement& element) in operator ()()
318 if (element.IsCommand()) in operator ()()
320 gfx::RenderCommand* command = element.GetCommand(); in operator ()()
326 gfx::ResMesh mesh = element.GetMesh(); in operator ()()
327 gfx::Model* model = element.GetModel(); in operator ()()
/NW4C-1.2.23/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp964 void operator()(nw::gfx::RenderElement& element) in operator ()()
966 if (element.IsCommand()) in operator ()()
968 nw::gfx::RenderCommand* command = element.GetCommand(); in operator ()()
974 nw::gfx::ResMesh mesh = element.GetMesh(); in operator ()()
975 nw::gfx::Model* model = element.GetModel(); in operator ()()
/NW4C-1.2.23/demos/gfx/ShadowMapDemo/sources/
DShadowMapDemo.cpp1034 void operator()(nw::gfx::RenderElement& element) in operator ()()
1036 if (element.IsCommand()) in operator ()()
1038 nw::gfx::RenderCommand* command = element.GetCommand(); in operator ()()
1044 nw::gfx::ResMesh mesh = element.GetMesh(); in operator ()()
1045 nw::gfx::Model* model = element.GetModel(); in operator ()()